the best way to fix the mudra is to make the mudra imput be done from player side and only the ninjustu itself is server side.


the best way to fix the mudra is to make the mudra imput be done from player side and only the ninjustu itself is server side.


i think you miss the part where i say, only the ninjutsu is controlled server side, meaning you do the mudra order from player side (avoid impact tie to the lag) and for launch the ninjutsu, you need the server.
other point quite amusing, have all from server side don't avoid cheat, the bot of the rmt want to have a talk with you about this. they can teleport, they can be underground, they can even hide them name,....
their teleporting is actually faking a dc then moving somewherei think you miss the part where i say, only the ninjutsu is controlled server side, meaning you do the mudra order from player side (avoid impact tie to the lag) and for launch the ninjutsu, you need the server.
other point quite amusing, have all from server side don't avoid cheat, the bot of the rmt want to have a talk with you about this. they can teleport, they can be underground, they can even hide them name,....
and yes, you still get the lag effect
also i could make a script and make every mudra combination into 1 button press if it was client side
it would be so easy
maaking it server controller wouldnt really fix the issue since the server could still say no and make it even worse, at least you're getting it off when its laggy
And the bots arent even that big of a problem, i barely see them anywhere nowadays and i'm on gilgamesh
How can you send it multiple times if it still has a 20 second cooldown. Only the 3 mudras themselves would be client side while the activation skill would still be server sided. Of course people would make macros to have fast inputs, but you still have to wait for your GCD so while it may be cheating, it would not do much.
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