all depend of which skill and where are the positional.
i explain myself, as monk you can design 2 type of combo, one for the flank, one for the back. you will move from side to back every 2-4 skill.
the trouble here with the ninja is if spinning edge and the finisher of the combo have a different positional, it will be a pain, since all our combo is coming from this skill!
- Spinning edge>shadowfangs
- Spinning edge>guts slash>dancing edge
- Spinning edge>guts slash>Aeolian edge
- Spinning edge>guts slash>skill of futon refresh.
why do the monk have a system fluid? because he don't have 2 starter of combo, like the dragoon!
- monk: bootshine (back) and dragon kick (flank)
- dragoon: True Thrust and impulse drive, note that dragoon had him starter changed and the rear positional from impulse drive was simply removed.
all combo of the ninja begin with Spinning edge and from the start it's a trouble! it show how the combo system of the ninja is limited! it can't be fluid, because instead to give us tool for make 2 combo, we do have 1 combo with a lot of branch... and now i don't think that add positional as recquirement for increase futon is a solution. since from the start positional is not adapted for the combo system of ninja! ninja combo system will force us to move every 1-2 skill.
without a deep rework of the ninja, add positional to previous skill is simply make jobs more broken and complicate than really fun. we already have one of the only system that can make us fail our skill (mudra) and the only positional that are totally unforgiving (trick attack, if you are not in the back, the debuff is not there) on top of that we do have one of the most limited combo system for the melee.
it do work now, because we don't have positional, we can manage to get our cycle work somehow... but the jobs is not fluid or smooth in the control. why that? because they try to make 2 system work together... when one is broken (mudra) and even them admit that they don't know how fix it. and the other is extremely limited, offering no real freedom for add more skill in the futur.
what is bothering, it's, the fact that all this point was already mentioned many time and not only by me. indeed i love ninja, i still play it. but let's be honest, the number of ninja played is dropping fast. because, people notice all the error of design and with the recent announcement, how you want to motivate people to play the jobs that need to be worked on...when Yoshida himself say... that we don't need to have stuff be added or changed exept add more limitation.
ps: positional mustn't be added to ninja, and if they do it, i think they will take it out fast or the jobs will be abandoned and only played by a small number of fan.