Quote Originally Posted by TruebladeNuke View Post
Since when did massive DPS output become a requirement to even be considered a good tank?
To generate aggro, you must hit the boss. It is a core function of your job to contribute DPS in some way.

If a DPS gains 20 DPS from doing X, it's no different from a tank gaining 20 DPS from doing Y. That's +20 raid DPS, and that's important.

If you choose to ignore optimizing DPS, you are ignoring one of the most important aspects of being a tank. Yes, it is not the MAIN priority (staying alive) but it does help with your second priority (holding aggro). As an OT, you really have no choice but to maximize your DPS as for a good portion of the fight you aren't really tanking anything. Sometimes this isn't the case, such as T12, but in general (T10, T11, T13) you're just whacking on the boss until you have to tank for a tiny bit. At that point, Parry severely loses its effectiveness and Det/Crit skyrocket... but that's besides the point.

The main thing you need to know is that tank DPS is important. You have no choice but to contribute to DPS in some fashion, and to help your group to your full potential you should be maximizing every aspect of your job.

If, however, your definition of a "good" tank is just someone who doesn't lose aggro and doesn't die, then yeah, enhancing your DPS would fall under the "advanced" category. My standards may just be a bit high.