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  1. #1
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Faltrask View Post
    Getting pushed off a cliff it's not 100% death. You don't always die depending from where you fall. It's absolutely fair as classes like healer have absolutely no way to kill someone or of disposing of people chasing them.
    And 9/10 you're on the top of the ramp or the middle battleground where it -normally- happens. THAT is what they're talking about. Pretty safe to assume we know a deep fall isn't going to kill you. That mechanic didn't exactly change from the PVE scene.

    Also...Really, Healers don't really do this as a counter measure. It's more done as an offensive measure. >.>
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  2. #2
    Player Faltrask's Avatar
    Join Date
    May 2015
    Posts
    79
    Character
    Faltrask Kvelertakk
    World
    Ragnarok
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Lorielle View Post
    Last Post
    Well what I mean is that even if you push someone down, if you don't do it on the external side of the cliff i's not a 100% kill.

    What they should change is that the falling kill goes to the last person who did damage to it counting dots. So if you're from Limsa and you throw down someone from uldah who have a gridanian player's dot on him, the kill goes to gridania, but i guess that can't be helped.
    I've Killed tons of Fevered/High people with fluid aura, unfortunately sometime it happened that I just gave points to other FCs.

    I think the push back thing is something that makes the fight interesting, you always have to be careful about that.

    Short Version:
    I do it as a tease/offesive measure... But yea you don't kill people 100% of the times, especially Ninjas lol.
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