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  1. #1
    Player
    Redfame's Avatar
    Join Date
    Jun 2014
    Posts
    263
    Character
    Xean Faryn
    World
    Shiva
    Main Class
    Black Mage Lv 90

    Melee Limitbreak

    Pls tell your SE programmer team, that the casttime of the melee limitbreak in Frontline is to short, it is not avoidable with 0,5 sec ...

    The animation 3 sec and casttime 0,5 sec, for this dmg is it out of balacne.
    (0)
    Last edited by Redfame; 04-26-2015 at 09:35 PM.

  2. #2
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Redfame View Post
    Pls tell your SE programmer team, that the casttime of the melee limitbreak in Frontline is to short, it is not avoidable with 0,5 sec ...

    The animation 3 sec and casttime 0,5 sec, for this dmg is it out of balacne.
    Try moving this to the PvP board and Xexos or one of the other devs might see it. Fern has little to no input on front lines since he's the Lore Team admin and Chief of localization .
    (0)

  3. #3
    Player
    Chibilidawg's Avatar
    Join Date
    Mar 2015
    Posts
    118
    Character
    Conleth Cirino
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Sorry, no.

    It's good as-is because it's basically like putting a giant red flag on your head for a few seconds so the enemy's turn on you & murder you for utilizing it.

    I do think however that it'd be nice if there were like a minor saiyan-like aura over a person with a primed LB to inform you of the incoming danger.
    (2)

  4. #4
    Player
    RobinRethiel's Avatar
    Join Date
    Oct 2013
    Posts
    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    There should simple be no limit break at all in PvP. Or the old one. They were halfway okay.
    (3)

  5. #5
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Stick to the 4k max Health minimum and melee LBs aren't so much of a problem (the times that it does kill you -- odds are you would have been killed by the focus fire anyway)

    The animation lock the enemy is stuck in following the lb leaves them vulnerable and gives time for recuperates, second-winds, CCs, emphyreal winds, or whatever. It's not an issue in my opinion.

    Just try to avoid OHKO situations, which means staying at 4k+ HP or don't let them get close.

    I think if you roled melee you wouldn't think this

    edit: and there's nothing more psychologically damaging to a Melee DPS player than for an enemy fishy surviving LB with .01% health and swimming away~~

    my lunch, nuuuuu
    (2)
    Last edited by Xenosan; 04-28-2015 at 11:45 AM.

  6. #6
    Player
    Defeat's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    63
    Character
    Catcatcat Catcatcat
    World
    Odin
    Main Class
    Conjurer Lv 100
    Well, you can still try to survive the LB if you wear tank accessories.
    (2)

  7. #7
    Player
    TwiissTwiiss's Avatar
    Join Date
    Mar 2014
    Location
    PvP
    Posts
    99
    Character
    Twiiss Il
    World
    Ragnarok
    Main Class
    Black Mage Lv 90
    Just go full tank accessories. Every dps should do that.
    (0)

  8. #8
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Redfame View Post
    Pls tell your SE programmer team, that the casttime of the melee limitbreak in Frontline is to short, it is not avoidable with 0,5 sec ...

    The animation 3 sec and casttime 0,5 sec, for this dmg is it out of balacne.
    No heck no and fck no. In fact I want SE to increase my range of lb, like they can to run up to 10 yalms before I loose my lb. U prolly don't play melee in frontline to make this complaint. Idiot.
    (0)

  9. #9
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Butcherboy View Post
    No heck no and fck no. In fact I want SE to increase my range of lb, like they can to run up to 10 yalms before I loose my lb. U prolly don't play melee in frontline to make this complaint. Idiot.
    As aslways people is really nice in PvP theards xD
    Anyway I think too that there is something "wrong" with the Melee LB, cause it can really one-shot a full HP caster with no tank jewels and he can't do anything to prevent it.
    Butcherboy as u said if you are too ar from the one who start casting LB you will lose it, but I can confirm you that as caster when I see a melee starting the cast of a lb on me (without stunning, that is a melee faultin that case), I have no time even via sprint or Aethrial manipulation to reach 10yalm distance if I wasn't already running, and casters can't cast and run :/

    Anyway I'm not too in panic for this problem, even 1 tank jewel or VIT food can make you survive.
    (0)

  10. #10
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    822
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    How 'bout getting rid of the sick joke we call Adrenaline. On their own as party-based limit breaks, they are absolutely fine. If you're melee LB'd there, there's a problem with your team or you were a healer that needed to die.
    (0)

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