
I'm actually trying to sum up 2.0 DPS theorycrafting in one document, but I think I started too late to finish by HW. There's a lot to go over....
Would this document contain information in naked (== broken weapon and no spent stat points) damage/healing information? (my own numbers based on 6 jobs at 50 point has naked AA/Healing/Damage values all following one single linear function for these 6 jobs - the 1.0 multiplier being Paladin)
Link for your data? This could help me add the finishing touches to my updated damage formula on time for Heavenswards launch.Would this document contain information in naked (== broken weapon and no spent stat points) damage/healing information? (my own numbers based on 6 jobs at 50 point has naked AA/Healing/Damage values all following one single linear function for these 6 jobs - the 1.0 multiplier being Paladin)
EDIT: 1k posts!
Here's the graph for naked damage adjusted to a Base of 202 (== 20 base damage): https://docs.google.com/spreadsheets...MEU/edit#gid=0
The only outlier is SCH auto-attack, but we're dealing with rounding of low two digit numbers here. Weapon Damage seems to get half the multiplier. Example: WHM at 247 Mind would have a base potency of ~27 ( 27/20 = 1,35 multiplier, adding 8 Magic damage adds ~9,35 healing potency). BLM: SMN healing is at 13,75/20 = 0,687% - 8 magic damage adds 8 * 0.84375 healing.
I'll also flat out say that Crit, Det and Spellspeed conversion are pretty much exist in the char sheet (and even the zodiac scroll):
Crit ~= 13,85 - 13,9 for 1% == (341-202) * 0,1 (same story as base damage being 0,1 * 202)
1% spellspeed reduction == 27,7 - 27,8. (calclate recast as 2,5 * (1.0 - (SS - 341)/27,7/100) - we do not know how tooltips round)
Det = 20,2 for a 1% dps increase.
How does the Zodiac Scroll play into here? Stat Budget. If we assume that 44 CRT/SS on the scroll should equal 31 DET in terms of damage - then we can say that 31/44 * 13,9 ~9,8. But dealing wit rounding (and materia prices), SE might have had to decide between 31/32...
Problematic is that STR affects base damage and Weapon damage differently, and STR conversion is a big ?.
Last edited by Hustensaft; 06-02-2015 at 11:03 AM.
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