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  1. #1
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Its gated because RMT. Besides, youre supposed to be a Warrior of Light committed to saving Eorzea. Cant go shirking your duties.

    Also why would Ishgardians let some nobody crafter help them build anything. Theres nothing special about you that would cause them to break isolation for lawn chairs.
    (0)

  2. #2
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Lux_Rayna View Post
    Its gated because RMT. Besides, youre supposed to be a Warrior of Light committed to saving Eorzea. Cant go shirking your duties.

    Also why would Ishgardians let some nobody crafter help them build anything. Theres nothing special about you that would cause them to break isolation for lawn chairs.
    Yeah but thousands of Warriors of Light moving in in droves is perfectly fine.. That's my point, lore accuracy in the game is already pretty silly, NPCs all talk to you like you're THE ONE, then there's ANOTHER ONE, and ANOTHER ONE.. To combat RMT, there could be a lv 50 class check for any class.
    OMG you're the guy that killed the Sultana!! You need a repair? Sure, that'll be 1000gil.


    Quote Originally Posted by kyuven View Post
    There are, but crafting in that game is even more of a side venture than it is in this game. Some of those games even require crafted items for MSQs.
    They're also not nearly as story driven, and they STILL lock certain features.
    No one in this game is stopping you from leveling to 60 crafting and gathering and nothing else in this game. You just need to do the MSQs to get the most out of what you're doing. This has always been true, even in more freeform games. Hell some games like WoW put crafting and gathering nodes deep inside dungeons!
    See, the thing is.. if crafting in this game was poorly done as others or lacked the depth it has, it wouldn't have made so many people who ONLY craft.. Look at WoW, crafting is so simple in that game, there aren't very many people who only craft in that game. What WoW does have, is the AH players because their AH system is simple yet deep.. It's the game that shapes players behaviors. FF14, with it's amazing crafting game, made some of us fall in love with it and throw MSQ out the window. We felt no restriction in that aspect for a loooong time and we thought everything was peachy. We thought wrong




    Quote Originally Posted by Terribad View Post
    Why are you being rude? I don't even craft nor do I want too. You don't have to actually do x to be concerned about other players who enjoy doing x.
    Empathy is an ability some people don't possess, they see the World only through their own eyes and can't fathom a different one.


    Quote Originally Posted by Duuude007 View Post
    Players can craft 50-60 without accessing Ishgard. Without having more than level 10 in a battlecraft class. All they need is the gil to buy the mats from players who are willing to put in the work said crafters are not.
    Yes, if there's any clarification on where the next NPC for the master books III and IV will be, if they'll be accessible and outside of Ishgard or if Talan will remain as the person, then I have absolutely no problem being gated out of Ishgard other than for sightseeing, which I can do without..
    (3)
    Last edited by GenJoe; 05-27-2015 at 06:36 AM.

  3. #3
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by GenJoe View Post
    Yeah but thousands of Warriors of Light moving in in droves is perfectly fine.. That's my point, lore accuracy in the game is already pretty silly, NPCs all talk to you like you're THE ONE, then there's ANOTHER ONE, and ANOTHER ONE.. To combat RMT, there could be a lv 50 class check for any class.
    The checks mean much less to RMT than to a new player. Position hacking dps tear right through any content, that's what the afk parties of BLMs are doing that you see appear and disappear from time to time; entering content and casting away while the enemy can't touch them.

    Alter the game files on their hard drive so cutscenes are just a flicker, and the dialogue is 1 box (since movies and dialogue are stored client side) and they blow right through the MSQ.
    (2)

  4. #4
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by StouterTaru View Post
    Alter the game files on their hard drive so cutscenes are just a flicker, and the dialogue is 1 box (since movies and dialogue are stored client side) and they blow right through the MSQ.
    I... need to figure out how to do that with the unskippable cutscene at the beginning!!



    Quote Originally Posted by Dererk View Post
    from what I know no other mmo has these as classes just skill levels.

    That's exactly it.. Other MMOs, crafting is just a level, not a standalone class.. FF14 gave us standalone classes for crafting.. Except, when it comes to accessing expansion content, they're not truly standalone classes apparently..

    From the get go, SE gave us a way to play the game as a crafter, which is why some of us believed it would remain the case, and it has, for the past 2 years, once you unlocked everything you needed for crafting (depends, but let's just say.. second lieutenant unlocked, so a fresh lv 50) you could do everything in crafting without any restriction.. You didn't need to get to 2.2 and kill Leviathan before obtaining Levin recipes, you didn't need to kill Shiva to get Diamond/Ice recipes. If SE designed the game in such a way in the first place. (complete MSQ/Combat content to unlock more recipes) Then we wouldn't have been under such illusion. But up until 3.0, everything we had to do to advance crafting was, to craft. Was it wrong to expect the same trend to continue after 2 years?
    (3)
    Last edited by GenJoe; 05-27-2015 at 07:02 AM.

  5. #5
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by GenJoe View Post
    I... need to figure out how to do that with the unskippable cutscene at the beginning!!
    It was easy to do in early FFXI, you just needed to find long cutscene file and replace it with a nothing file, or something similar.

    Cutscenes are more complicated in FFXIV, for instance the opener has a choice that determines which ring you start with. I haven't looked into how hard it would be to bypass the CS so I couldn't tell you where to look. It's also against the ToS (which isn't going to stop the RMT from doing it) and might make your game unplayable when the next patch comes out.
    (0)

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by GenJoe View Post
    That's exactly it.. Other MMOs, crafting is just a level, not a standalone class.. FF14 gave us standalone classes for crafting.. Except, when it comes to accessing expansion content, they're not truly standalone classes apparently..
    No class stand really alone in the big picture of the character. Every leveled class is an aspect of the character. Every class complete other classes in the same discipline.
    A crafter who also learned how to fight is not less a crafter than a crafter who never learned to fight. He is then just a crafter who can defend himself.

    Also, you can do most mainstory quests as a crafter without fighting anything (speak with NPC A, bring item X to NPC Y, search hidden objects in a specific area). But if a fight start, just be sure that you have your weapon with you and that you know how to use the weapon. Meaning switch to your battle class, do the fight, and then switch back to the crafter class.

    Quote Originally Posted by Calypsx View Post
    I agree there should be an alternate way. In 1.0 you were even able to start the game as a DoL/DoH (Using stone throw to fight enemies in the opening cutscenes) and you could really stick to just that if you wanted.

    I see nothing wrong with having multiple options for players who want to adventure how they like. I like fighting but I can understand where the crafters and gatherers are coming from.
    The 1.0 original mainstory suffered because of this. The fights in the 1.0 mainstory were even easier than the fights in ARR mainstory. Great CS, but lackluster fights. As an example the one quest where there were exactly 2 wolves as enemies after running a long way, nothing more.

    https://youtu.be/BKZbj5kRgI8?t=61
    (0)
    Last edited by Felis; 05-27-2015 at 04:24 PM.