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  1. #161
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    The really stupid thing here is that the changes won't make much difference. People wiped on SoF because idiots refused to engage with the mechanics of the fight. You still need to use those mechanics post-nerf so those same idiots will keep wiping.

    The sad thing about all this is that we're not allowed to have any challenging story encounters because bad players might cry. It was ridiculous how easy Lahabrea and Nabriales were to defeat; they didn't feel like major story bosses at all. That's why a lot of us were pleased with SoF since it actually felt like a struggle and those ending cutscenes after were a fantastic reward. Why must bad players insist that everyone stoop to their level to get things done? Surely it makes more sense for them to learn to play? Nerfing content so they can pass like this is only going to cause them to get stuck on something else...
    (3)

  2. #162
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Alberel View Post
    Why must bad players insist that everyone stoop to their level to get things done? Surely it makes more sense for them to learn to play? Nerfing content so they can pass like this is only going to cause them to get stuck on something else...
    Yes, because it's totally the bad players forcing SE's hand. SE has a plan in mind for what they want their game to be. If that includes tweaking a story-line fight that will block a lot of people from playing their soon to be released x-pac, so be it. If you want a hardcore game, you're in the wrong MMO. To me, it's a bit silly crying about what you wish the game would be.
    (6)

  3. #163
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Brill_ View Post
    Pharos sirius sort of like that when it was released and no one would run it. Get it in roulette and people quit, just like in steps of faith. I'd like more challenging dungeons, but no one is going to run them if there are easier alternatives.
    Easier alternatives with the same reward. This was the core problem with Pharos Sirius.
    People would do the challenging dungeons if they can get better rewards there than in the easier dungeons.
    (1)

  4. #164
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Catwho View Post
    I'm fine with the rewards from challenging content matching the difficulty. In the case of Steps of Faith, they opted not to include a reward to match the challenge, and instead reduced the challenge
    I find the reward matches the challenge perfectly. There is no challenge, therefore there is no reward.
    A dragon moves along and other adds spawn while an NPC shouts at you and tells you what to do.

    Vishap too str0nk.
    (3)

  5. #165
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    I hear Coil still offers a challenge.
    (4)

  6. #166
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Lilyarel View Post
    I hear Coil still offers a challenge.
    I hear if you DPS hard enough, Divebombs can't hit you.
    (2)

  7. #167
    Player
    Irie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    94
    Character
    Irie Gwynbleidd
    World
    Lich
    Main Class
    Archer Lv 80
    Quote Originally Posted by Lilyarel View Post
    I hear Coil still offers a challenge.
    That's a new one.
    (1)

  8. #168
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Elusana_Celah View Post
    It may make me sound like a loser but I was extremely upset and nearly quit this game over not being able to clear the final coil turn before SE came down on it with an echo nerf and trust me that 10% echo really eased the fight...
    I found SCoB frustrating to go through on several levels, by the time i cleared t8 i was considering quitting. We are both paying money and I take it we're both in fcob. I'm happy to finally enjoy it, even with echo, after having to go through hell to get to it.

    My problem with coil is that it was designed to have no alternatives. FCS were stuck making statics or having folks get benched, friends were abandoned, and people started blaming each other and being conceited.

    Challenge means different things to different people. A lot of people that play don't have the interest to spoil themselves with research, or even know where to research without spoilers. Some do, but do not care for peers inadvertently stepping on them with the latest tirade against "you people", some have seen the arguments and figure raiding the road to drama.

    Will I care about Alex as much as coil? As a 1.0 player, probably not. Understanding what happened in 1.0's end of an era was a goal for me since t5. I'm not sure what I'll have at the end of t13, but the end, and relating and speculating with friends is what I'm looking for, not being perpetually left out for e-peens sake.
    (1)
    Last edited by Kallera; 05-13-2015 at 11:44 PM.

  9. #169
    Player
    Goodberry's Avatar
    Join Date
    Sep 2013
    Posts
    295
    Character
    Goodberry Moonshine
    World
    Mateus
    Main Class
    Pugilist Lv 60
    After 18 years of playing MMOs (starting from Ultima Online) while having a busy life at the same time, I've noticed that the most common annoyance of these games are the guys who want everything in a game be "challenging".
    The guys for whom nothing - as long as it is IN A GAME, mind you - is ever hard enough. For them, "noobs", "casuals", "bads" etc. have simply to go to hell, stop playing games and stick to TV.
    The guys who have been blessed with young age, fast reflexes, unlimited time to play and people who pay their bills.
    Then some years pass, and most of them have to understand what a CHALLENGE is.
    (8)

  10. #170
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Kallera View Post
    FCS were stuck making statics or having folks get benched, friends were abandoned, and people started blaming each other and being conceited.
    I blame those players, not the content. I never abandoned my friends and most people I know who do end game raiding don't either. My FC is not a hardcore one, they are on T12 and they never go to the next turn till about 90% of the FC has cleared the previous turn, as for me I have a static so I had everything down before they set foot in it, but do I stop going to FC raids to help them out? No I don't. I still go, I still offer help. This last week I put together a group of FC members to teach them and take them through t13, they downed it last night. If others in the FC want the same I'll take my own time to teach them the mechanics and get them through it. So while you may have had negative experiences, stop saying all this like this is what happens to everyone all the time.


    Challenge means different things to different people. A lot of people that play don't have the interest to spoil themselves with research, or even know where to research without spoilers. Some do, but do not care for peers inadvertently stepping on them, some have seen the arguments and figure raiding the road to drama.
    Again with this bleak picture of how the entire community looks down on people I think you need to find new friends or move server if this is how your gaming experience has been.
    Will I care about Alex as much as coil? As a 1.0 player, probably not. Putting it behind me was a goal since t5. I'm not sure what I'll have at the end, but the end, and relating and speculating with friends is what I'm looking for, not being left out.
    Why must you be left out? If you want to do the content go make a static if you really want it, or join an FC that doesn't focus on progression but still gets the content down whether its 6 months later or not. They are out there. You make lots of PF groups, you find the good players you get along with you become friends with them, you see if people want to play together more.

    Also before anyone says they don't have time for a static (not saying you will), just stop. You're not going for world firsts here, you just want the content done. So you can go once/twice a week if you don't care about the speed, just the progression.

    I have said this time and time again, this game doesn't require some magical skill set you are born with, just experience and practice. If you want to down content, then you get better at your class, you learn the mechanics and you do it. Nothing is stopping you. If that doesn't sound like fun for you then great, this game has a cheeseboard of funsies for you to do anyway.

    Locking story behind coil was a bad move on SE's part. I agree on that though.
    (1)
    Last edited by Jamein; 05-13-2015 at 11:46 PM.

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