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  1. #1
    Player
    Gunspec's Avatar
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    Sep 2013
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    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lovescake View Post
    if you're NOT raiding, why would you ever need these.
    I love trolling people with this logic on raid gear.

    T12 drops weapons and armor, but you clearly don't NEED those weapons and armor to raid, since you don't get them until after you clear the raid. We shouldn't let raiders have dreadworm weapons, because they don't need them to raid.

    The simple reason why this content gets nerfed is that it contains story that SE wants the player base to experience. In the future, they will work harder on having "savage" difficulties with no nerfs and pure challenge. But SE is smart enough to realize that they shouldn't hide 80% of the game and story behind a level of "challenge" that most players will never pass.

    In the case of Steps of Faith, there are no rewards for replaying the content, and people who get stuck in it during a daily trial queue typically quit group because they don't want to deal with a 10 minute wipe. The only people doing it are people trying to finish the main storyline prior to 3.0, and as we get closer to Heavensward, that bottle neck will be more and more of a problem.
    (3)

  2. #2
    Player
    vp_cmc's Avatar
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    Aug 2013
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    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Gunspec View Post
    I love trolling people with this logic on raid gear.

    T12 drops weapons and armor, but you clearly don't NEED those weapons and armor to raid, since you don't get them until after you clear the raid. We shouldn't let raiders have dreadworm weapons, because they don't need them to raid.
    This is called a reward.
    (3)

  3. #3
    Player
    kyuven's Avatar
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    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by vp_cmc View Post
    This is called a reward.
    "Bragging Rights Reward"
    A reward for beating something that is the apex of the game's difficulty.
    Like Emerald and Ruby Weapon's drops in VII. By the time you beat them, there's nothing left in the game to challenge you.
    Coil is currently the same way...though with the progressive nature of MMOs, the equipment will eventually give them an edge.

    Quote Originally Posted by Elusana_Celah View Post
    Again, I am speaking as someone who really hasn't been around SE long enough to understand how they do things that is why my post just now may sound overly paranoid. If someone can ease my paranoia a bit instead of taking my post as if I'm stating facts which I am not.
    SE will always introduce difficult content.
    They will also always nerf content that is intended to be beaten by a majority of the players, but isn't being beaten in such a way.
    Outdated content will have Echo added to it to facilitate beating it for players who may not be "top" and need to clear it after the "Gravy Train" has moved on from it.

    Our current "era" in the game, the "2.55 era", is a very unusual time. In the past, and likely in the future (because this gap has been a disaster and it's only by virtue of it being technically split between two fiscal years that SE has been able to get away with it)
    Usually, the old raid content only had echo and nerfs applied in the month or month and a half leading up to the introduction of the next wave of content, as a means to help people get geared up for the next stage. For example, FCOB has quite high item level requirements, so to make sure there were actually people DOING the content beyond the super hardcore raiders, they made gear acquisition easier.
    In this time...the pattern stays the same but it's all going to be rather irrelevant with everything getting an increase.

    In other words, this current environment is an anomaly probably not planned by SE in the first place, since their original projected date for 3.0 was "Spring"
    (2)
    Last edited by kyuven; 05-13-2015 at 07:32 PM.

  4. #4
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Gunspec View Post
    I love trolling people with this logic on raid gear.
    The same logic can be used against you, dear. If the raiders don't need the raid gear to raid, then the entire player base doesn't need the gear to raid either. Guess that means that raids should never exist. ¯\_(ツ)_/¯
    (3)
    Last edited by AdamFyi; 05-13-2015 at 07:27 PM.

  5. #5
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by AdamFyi View Post
    The same logic can be used against you, dear. If the raiders don't need the raid gear to raid, then the entire player base doesn't need the gear to raid either. Guess that means that raids should never exist. ¯\_(ツ)_/¯
    Why would "not needing gear" equal not "needing a fight with bahumat"? That sounds like the most boring video game ever.

    But I'm only joking with people that insist they need something only for raiders or pvpers by being literal with the word "need".
    (0)

  6. #6
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Gunspec View Post
    bahumat
    Sorry, I lost it here. xD

    That aside, yes, I am trying to tell you that it would be the most boring video game ever. Those content have to have good rewards otherwise nobody would really do them. The gear and items that they drop are those rewards; the incentives. Thus, SE needs to put some kind of reward so that players would do it, or risk otherwise that nobody would dare touch it again. The Steps of Faith is a good example. There isn't much of an incentive to run it more than once, and it was considered difficult content - which is why we have players abandoning the trial if they get it through the roulette.

    Edit:

    Quote Originally Posted by Brill_ View Post
    Pharos sirius sort of like that when it was released and no one would run it. Get it in roulette and people quit, just like in steps of faith. I'd like more challenging dungeons, but no one is going to run them if there are easier alternatives.
    Note; "higher difficulty with higher rewards."
    (1)
    Last edited by AdamFyi; 05-13-2015 at 09:38 PM.

  7. #7
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Gunspec View Post
    T12 drops weapons and armor, but you clearly don't NEED those weapons and armor to raid, since you don't get them until after you clear the raid. We shouldn't let raiders have dreadworm weapons, because they don't need them to raid.
    I may have completely misunderstood what you're trying to say.
    But OK, you don't need the loot that drops from t12, to beat t12, as obviously you just have.... but surely the loot you get in coil is preparing for content to come?
    (1)

  8. #8
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by randysquirrel View Post
    I may have completely misunderstood what you're trying to say.
    But OK, you don't need the loot that drops from t12, to beat t12, as obviously you just have.... but surely the loot you get in coil is preparing for content to come?
    Yeah, I know. As I said, it's just me messing with people. I think I started teasing people who said that dreadworm weapons were only "needed" by raiders when zodiac weapon was announced as having a final ilevel of 135. It just irks me a bit when someone insists that only THEY "need" a reward. And you've got to admit, the idea that you get the best gear from the hardest content is strange when you consider you just beat the hardest thing.
    (0)