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  1. #11
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Nalien View Post


    Frontlines isn't the only PvP in this game, you know... I really do dread to think how the common player is going to react to 3.0 if the handful of PvP skills confuse them, none of the PvP ones are even used in combos and their effects are very clear (this removes debuffs, this heals you, this is defensive) but that is an entirely different debate... Still, if the new PvP skills are like driving a tank to some players... That is a new low for this games playerbase...
    The PVP skills are different enough that you need to relearn your class.This takes time and effort that many players don't want to go through because they just spent 50 levels doing that. Moreover they're not given any situation where they can just practice.

    Quote Originally Posted by Nalien View Post
    Or they could just limit where we can Duel, like has been suggested numerous times, along side just throwing it in the Wolves Den instance; Making a 1v1 mode for that wouldn't be a massive undertaking in the slightest. Can already use the PvP skills at Wolves Den Pier anyway, why not just add a bit more to that map (again, they're making an entire new map for Frontlines so it's not like they couldn't have) and make that the designated Duel area? A Duel area doesn't even need to be significantly complex, it would be a very easy area to design compared to what we've seen of the new Frontlines map (which looks great even if I have my doubts about the mode itself).
    Again you're missing the point, for the same point, twice in a row. The OP wants OPEN PVP DUELS
    While yes, restricting where on the maps they could take place could be a thing, I get the sense that's not what the OP wants. Moreover, you would need to set up a separate system for assigning the duels, to ensure it's not just an open PVP arena. With that amount of work, yes adding it to the Wolves Den would be the easiest and AGAIN I agree with this, it wouldn't be a terrible idea to add it to the Wolves Den. Aside from the complete lack of balance between the classes.

    Quote Originally Posted by Nalien View Post
    The issue isn't about popularity. It's about access. Go back a few posts and read my ridiculous rant, the issue with PvP is that people cannot get into it due to the queues, which in turn makes the queues worse, which in turn is not helped by splitting players across multiple different queues (Wolves Den, Secure, Slaughter, etc.). By not addressing this simple issue they are effectively damning every piece of PvP content they release. Wolves Den was popular, then that little negative feedback loop kicked in and it became very time consuming just to get in. The exact same thing happened to Secure, and Slaughter. There are other issues, sure, but this is the main one.
    Um, yes, it IS about popularity. People don't queue for PVP because it's unpopular and the queues are long.
    If your access to something is based around people wanting to do it, and no one wants to do it, you're not going to be able to access it. And all the pretty little changes in the world aren't going to affect it one way or another.
    This isn't a PVP game, therefore PVP queues will always be long. The only possible exception WOULD be duels, but those would be so skewed towards certain classes you'd run into ANOTHER problem.

    Quote Originally Posted by Apoptic View Post
    And to all the people who complain that duels would be "noisy", are you kidding me?
    Nope, not at all.

    Quote Originally Posted by AzraelX View Post

    When you duel the two fighters are only able to target each other within the dueling space- in dCUO if player leaves the dueling space ..the duel ends and the other person wins. Players can watch but won't get hit in the cross fire. What they could do is only able duel in open zones where we combat npc not like uldah central- u know the places we can cant use a mount.

    would it be cool to even have 2v2 - player+ chocobo battles.

    I want final fantasy to be the best b/c i think its the best..the music alone is amazing!
    OK, once again. People are annoyed when actions take place near them when they're rather NOT have those actions take place.
    Chat spam? You can ignore via blacklist, big deal move one.
    BATTLE spam? You have to manually adjust settings, and no one should have to manually adjust settings just because two guys want to pretend to duke it out just to be annoying in a populated area.
    This is a legitimate issue, just as legitimate as the lack of "PVP awareness"
    Many people, ESPECIALLY in games like this, don't want to be disturbed in certain areas.

    One of you cites the music. How can you hear the music when players are spamming attacks right next to you?
    Why do they get to be allowed to do this, rather than just getting 1v1 in Wolves' Den?

    Quote Originally Posted by kpxmanifesto View Post
    Does anybody have a real reason to not introduce dueling to the game? A reason that's not as comical as the problem of balancing 1v1 combat, which almost no MMORPG has successfully done, or the fear of confrontation?
    No problems with 1v1...just not OPEN 1v1.
    1v1 Wolves Den: Good idea
    1v1 /duel in the open world: Bad idea

    Oh, and as someone pointed out to me: Lag is a thing. Another reason to not allow them in the open world.
    (2)
    Last edited by kyuven; 05-09-2015 at 03:59 PM.