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  1. #11
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Erudain View Post
    Also If you think releasing XXX class/job as a tank will incentive ppl to become tanks, you're pretty naive.
    People who like to tank will tank, people who don't won't because of all the stress involved (brace for the incoming lolDKNs tanks)...most you'll get is ppl who like the class doing the job quest for the story, max... maybe you'll have a small % that discover they actually like or are good naturally tanking, but those'll be the least.

    If they don't like to tank, no ammount of DKN, SAM, Lightning-jumping-around, Cloud-using-his-bike, will make them tank.
    Since something like this hasn't really happened...or wait it kinda has but to the reverse effects. Archer DPS; the strongest DPS (in 1.0) when jobs were announced and they said archer would become bard people immediately though FFXI Bard and that it would become a weak support class saying they would jump ship if that were the case. It did go from the top DPS to the lowest DPS and is still one of the most played jobs in the game, meaning that all those people who cried foul never actually followed through with their cries. (average WoD has like 6-7 BRDs in them), most DF groups get at least 1 BRD DPS, etc etc.

    In fact lots of players that I know who were DRK (this is the correct abbreviation btw, not DKN) mains in FFXI (because you know us lol jobs--DRG and DRK--had to stick together between all that stigma) are still going to play DRK as a tank, not because of the role but because they wanted DRK and now they can get it. I have a feeling it would be the same way with SAM, lots of people would cry for it to be a DPS or a Tank role and no matter the outcome people would still play it, because its a Samurai, and those players want to play as a Samurai.

    So why not close the gap between roles in the game, if SE refuses to cater to those DPS left out (with queue times greater than 20min on average for 4 man dungeons and Duty Roulette) then they need to create more of what the game lacks, or find a way to cater to those DPS waiting in another form. Its quite simple, create more high-profile jobs as tanks and healers.

    Edit: I should note, I enjoy all the constructive conversation happening here and I hope SE is listening, and I'm happy this topic has reached as many viewers/pages as it has. (that is all)
    (3)
    Last edited by OMEGA_HACK; 05-09-2015 at 05:42 AM.