Quote Originally Posted by Rhaja View Post
May I point you to the idea of Blue Mage for Tank? I keep seeing counter as the main thing for Samurai tank, what better way to counter than to throw that mess right back at them?
Its funny that you mention this, because I was tossing around an idea where Blue Mage (depending on skills equipped) could tank, dd, or heal. However one of the hardest things about creating a job like that is the way BLU learns the spells. Not much fodder mobs in this game actually do "named" attacks. Which would leave BLU to learning boss-type attacks from FATEs, Dungeons, and Raids. That being said a post might appear in the near future!


On the note of sword DPS: Like I've said, and many other have said, there are plenty of other jobs that could fit the "sword DPS" role, so saying that SAM is the only one is a weak argument (sorry to be blunt, but truthfully it'd be a stronger argument if you just said you want SAM as DPS and didn't use the excuse of 'needing' a sword DPS); there is RDM, COR, BLU that could easily fill that 'role' Honestly future jobs I'd like to see as tanks

Tanks
Samurai (Great Katana; counter/parry tank)
Viking (Axe (one handed) and shield)
Green Mage (mace and shield; barrier tank)
Blue Mage (scimitar)

DPS
Red Made (rapier)
Blue Mage (scimitar)
Corsair (gun + cutlass)
Geomancer (quarter staff)
Beastmaster (whip)


Healer
Blue Mage (scimitar)
Dancer (fans? sai?)
Devout/Seer (Thurible; those incense burner things attached to a rod)

Just my 2 cents though.