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  1. #1
    Player
    Shippuu's Avatar
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    Mar 2013
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    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    There's very little distinction between what Knights did, and what Samurai did. They both were upper-class citizens who served and protected a lord above them. Then if you want to throw in romanticized Bushido/honor and stuff and heavier armor it lines up far more thematically to be a tank. And if not Samurai as tanks, then what? What other heavy armor job is left? Because it's unlikely SE will design a full type of armor just for a single tank role when they can easily roll a wanted job into that position without shaking up the gear status quo or making a bizarre exception. And there's little reason for them to create a new job when there's viable options that are highly requested.

    Besides, we're about to get some very Eastern themed armor in Heavensward, and guess which role's version looks like samurai armor? Tank armor.
    (2)

  2. #2
    Player
    OMEGA_HACK's Avatar
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    Mar 2011
    Location
    Gridania
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    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Quote Originally Posted by silentwindfr View Post
    i will be blunt, what is the goal of a Samurai?
    protect him lord, yep... by killing the enemy. samurai spend them time to polish them technique for only one goal.... kill enemy before be killed. that why i think yoshida did think this will be better to have it into a dps. they are not knight, they are warrior that polish them blade for.... kill and only kill.

    that said, we already have more than enough different tympe of tank with 2 hand. maybe time to add one dps with heavy weapon or maybe dual katana (even if it will be a ronin)
    Origin of Samurai
    c.1720-1730 Japanese, earlier noted samurafi: to serve, equivalent to sa- prefix + morafi watchfully wait (frequentative of mor- to guard)

    Basically the root origin of the word means person of slight status who watchfully waits and guards.
    Peasants → Grunts → Samurai → Daimyo → Shogun

    Not really saying that Samurai can't be a DPS job, but the fact that people are saying they were killers is a bit inaccurate, they were retainers to the daimio (daimyo)

    To further compound on this, the word samurai also stems from the variant saburai which means "to be in attendance, to serve"

    Don't really sound like a super-soldier killer to me.

    Anime has ruined the perception of what real samurai's did, and that is to defend their masters.
    (1)

  3. #3
    Player
    silentwindfr's Avatar
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    Jul 2012
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    Gridania
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    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by OMEGA_HACK View Post
    snips
    the difference is mainly in how they did "serve". the difference between samurai and knight are this, knight was indeed focusing on them training, but them goal while killing the enemy was to stay alive, it why shield was used by knight. the samurai on the other hand had never as goal as defend him life, he was training him skill, polishing them for be the perfect "tool" for them lord. they was serving as warrior, them goal was to kill, we can try to turn it in another sense, but that the point of any warrior of the history. them goal was to kill!

    the samurai wasn't defending them life, but them lord, them life was at the service of the lord, that why you rarely see a samurai use a shield. we are not talking of anime or stuff like this. samurai was using a lot of different weapon, even if the katana was them life. however, you will rarely see a samurai use a shield. because him life is not own.... him life is at the service of them lord. no greatest honor that die for them lord...

    Samurai =/= knight, before the japanse did meet the occidental them armor was not made of plate, but from lamellar armor. believe me, you can't oppose more two type of warrior than knight and samurai, even if they had the same role, serve them master... the way they was doing it was soo much different.

    but i digress, the point is what is a samurai? a warrior that use him high skill for kill him enemy. not a warrior that will be there for take hit from the enemy. samurai must'n be a tank... we have tons of other possibility of tank class. samurai must be a dps jobs, based on the technique.

    ps: other point, even if katana and two hand sword are different (depending of the time that not really true) i feel it will be a repetition of the type of weapon. i hope for the next tanking jobs a jobs using mace or blunt weapon. even a spear+shield will be better actually.
    (1)

  4. #4
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    The way people see Samurai (in game) would be solely with a Katana of course, even though generally they would use other weapons over the Katana (that big umbrella term) in war and make it a secondary weapon - Samurai were actually well versed with a bow or spear-like weapon (making the Katana something like a very pretty emergency life saver). The Katana is not a load bearing weapon and so I do not see Samurai's natural spot based on Katana as a tank (the blade is hard and the edge is brittle, not bendy like a western sword), I think weapon wise it makes more sense to be a destroyer of lightly armored targets and large targets when well focused to weak spots.

    Personally I see the Samurai fitting next to the Dragoon in terms of heavy DPS (Dragoon armor has some heavy options, AF is all metal). That and I feel it is a bit copy pasta to go two two handed sword wielders as tanks that both rely on dodging, parrying, and X. Rather they smooth out the pool of options, people mention red mage as DD for a sword weapon and good now you have one one handed sword tank one two handed sword tank and the same respectively for DD (even though Red Mage should have a high magic emphasis).
    (2)
    Last edited by Shougun; 05-07-2015 at 03:50 PM.

  5. #5
    Player
    Shippuu's Avatar
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    Mar 2013
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    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Shougun View Post
    The Katana is not a load bearing weapon etc.
    This has absolutely no impact in a fantasy video game. Nothing about Axes and Greatswords lend themselves to "tanking" anymore than any other weapon. If it's a "destroyer of lightly armored targets" then it would take a penalty against any enemy with hard skin or metal armor, now you have a DPS that does less damage against most enemies, congrats.

    All tanks have parrying to a degree, and high defense. There is no problem having both DRK and SAM have skills that boost their parry or dodge. There is also no problem in having both DRK and SAM wield two handed swords (Alternatively SAM could dual wield a katana and wakizashi, making it unique.) Even then, the way DRK hold their sword is likely intentional, they hold it in a downward posture and this creates less animation similarities if they add a two handed katana like weapon which is typically held upward.
    (4)

  6. #6
    Player
    myahele's Avatar
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    Oct 2013
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    Gridania
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    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I hope SAM will become a DPS job. it'll be redundant to have 2 2-hand sword wielding tanks.
    (2)

  7. #7
    Player
    Shippuu's Avatar
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    Mar 2013
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    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by myahele View Post
    I hope SAM will become a DPS job. it'll be redundant to have 2 2-hand sword wielding tanks.
    As opposed to what for a new tank then? Because all the other possible options are even more redundant. Templar? No different then a Paladin. Rune Fencer? Magic infused Greatsword, sounds just like what we're getting with DRK. Viking? We already got Warrior. Everything else in FF that wears heavy armor uses swords. Samurai is the only one that has more of a unique flair to it. So unless SE is gonna make a completely new job to FF for the next tank (Which is highly, highly unlikely, not when they have an adequate option that's a very popular request in Samurai) then Samurai is still the most logical choice.
    (4)

  8. #8
    Player
    AzraelX's Avatar
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    Jan 2015
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    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Shippuu View Post
    No different then a Paladin. Rune Fencer? Magic infused Greatsword, sounds just like what we're getting with DRK. Viking? We already got Warrior. Everything else in FF that wears heavy armor uses swords. Samurai is the only one that has more of a unique flair to it. So unless SE is gonna make a completely new job to FF for the next tank (Which is highly, highly unlikely, not when they have an adequate option that's a very popular request in Samurai) then Samurai is still the most logical choice.
    i agree with you. I mean Yoshida did say he thought DRK was more DPS role too but here it as a tank. And considering SAM was the other option-a popular one at that- for a tank. I'm sure it will be the next one. I think having NIN and SAM as melee dps is even more redundant than SAM as tank. SAM as a parrying tank would be interesting and bringing more people to the tank role helps the community greatly.
    (2)

  9. #9
    Player
    Mugiawara's Avatar
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    Jul 2014
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    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Shippuu View Post
    As opposed to what for a new tank then? Because all the other possible options are even more redundant. Templar? No different then a Paladin. Rune Fencer? Magic infused Greatsword, sounds just like what we're getting with DRK. Viking? We already got Warrior. Everything else in FF that wears heavy armor uses swords. Samurai is the only one that has more of a unique flair to it. So unless SE is gonna make a completely new job to FF for the next tank (Which is highly, highly unlikely, not when they have an adequate option that's a very popular request in Samurai) then Samurai is still the most logical choice.
    Well DRK was suppose to a DPS but look at what we got.
    We need variety all around the roles here. We do not have a sword user in the DPS area.
    They keep pushing them all to tanks. They could get more creativity and use a different kind of tank
    as oppose to a sword user too. THE CLOSEST thing to a sword we got is the daggers.
    So I can feel sword lovers being pretty upset if SAM was a tank. I wouldn't be surprised if it was but I don't see why it wouldn't be a DPS.
    I also like this idea:
    Quote Originally Posted by Pterois View Post
    i dont see why they wouldn't increase the usability of the class and make a tank (shogun) and dps (ronin/samurai) tree.
    They're just going to keep pushing the most wanted jobs into the least desirable role.
    (2)
    Last edited by Mugiawara; 05-07-2015 at 10:39 PM. Reason: Quote.

  10. #10
    Player
    Shippuu's Avatar
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    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Mugiawara View Post
    Well DRK was suppose to a DPS but look at what we got.
    We need variety all around the roles here. We do not have a sword user in the DPS area.
    DRK wasn't supposed to be anything in this game. Past FF games didn't have MMO trinity roles, there was people who did damage and people who healed, that's about it with varying buffing/debuffing.

    And unless you haven't noticed, DPS have ALL the variety. In the current game, DPS have 3x the amount of choices a tank or healer has. 3 TIMES. Having more tank and healer variety is not a bad thing, those players deserve variety too and incentive to play those roles. Most wanted jobs into Tanks? Last I checked Ninja and Machinist weren't tanks.

    Quote Originally Posted by Rhaja View Post
    May I point you to the idea of Blue Mage for Tank? I keep seeing counter as the main thing for Samurai tank, what better way to counter than to throw that mess right back at them?
    See, this is possible but highly unlikely. Because unless they flip Blue Mages on their heads and give them heavy armor (Which would be a first for FF games really) then it's not gonna happen. SE will take the path of least resistance when adding new jobs from a workload standpoint, so new tanks will likely wear heavy tank armor, if not then they either have to make an entirely new classification of armor or give Blue Mages a stance or passive ability that boosts their defence and vitality while wearing mage gear.


    Quote Originally Posted by myahele View Post
    Why not? As other's have mentioned DRK has been a DPS and especially one that sacrifices their own health.

    If Yoshi can make it so that healers have 3 different weapons (4 if you count wands/shields) then they can surely be abit more creative when it comes to their tanks?

    Possible weapons:
    Mace
    War Hammers
    Flail
    etc.
    Again as mentioned above, everything in past FF games (barring FFXI) has either been a DPS or a Healer. Last I checked Tanks still do DPS (And often a respectable amount at that).

    And of those 3 weapons you just listed, none of them are anymore unique to what we have except for the Flail. A mace by animation standpoints is no different then the 1 handed swords Paladins have. War Hammers? What difference animation/looks wise is that from the Great Axes Warriors have? The difference between a warhammer and an axe is no different then the greatswords of DRK and potential great katanas of SAM. Those are terrible examples man.
    (2)

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