Of course they are. The tank controls the pace of the dungeon. I will (and have) let someone die if they pull extra mobs. Oh look, I forgot how to flash or provoke. If they don't like the pace I'm setting, level up a tank and run the dungeon yourself.
Totally agree. DPS have no business pulling mobs.
All that does is produce a cycle of Bigotry.
For example: as a healer if I see a tank be overly forceful on their desire for the pace, I can 'forget' to heal him. After all, it's a lowbie dungeon and really tanks are there to learn how to tank, or for the roulette. I can keep up a DPS up or even just force through myself as healer on every dungeon up through Brayflox without difficulty.
A tank's job is not to control the pacing of the dungeon - that's determined by the group, and how comfortable everyone is with pulls. A tank's job is to keep the monsters trained on him, and as soon as he thinks that's optional based on personal desires, everyone else's obligations go out the window too. Talk it out, or part ways amicably.
Team > Any role in the party. The instant you think you're more important or control more than what the team desires, do everyone else a favor and see yourself out.
Last edited by Hyrist; 05-02-2015 at 08:26 PM.
couldnt agree with what you said more hyrist :3 you hit the nail on the head perfectly well said :3
Try a boss without a tank or heal - you wont have a problem if there are no mechanics preventing you from only going on with one DPS. And im not talking about 15-30 stuff, because anyone can basically tank anything up to haukke easily as long as you got a heal thats on his toes (or even a arc/blm spamming physick)
And about the see yourself out Part: Remove the 30 min and ill gladly leave when someone pisses me off, BUT as long as i get a 30 min penalty for being forced to play any other way then i situationally decide to when i join as tank - which means: pacing lies in my role, you want it slower even tho quicker is in the groups capabilities (or faster and you pull stuff yourself even tho the group is not up for it),go die in a corner or play a tank yourself - you'll have to kick me if you don't like my judgment of group capability and pacing.
And know what, i won't even mind, because i wont have to deal with it anymore and can move on to other stuff (no im not one of that spiteful idiots that rejoin via progress when being kicked, the wait time is your problem, i wont make it worse)
and meh, wasting my time typing stuff that doesnt matter anyways - back to zodiac grind *sigh*
As everyone (read tank players) has said, I most definitely will see myself out, or let you kick me. I'll get back in a dungeon in no time flat (see tank queue times). Feel free to continue thinking that it's not the tanks job to control the pace, and you'll find that dungeon runs will become more and more frustrating until you finally quit the game. So really, get with the program or switch to a tank class and do it your own way. Those are really your only options: 1: Quit, 2: Let the tank drive, or 3: play as a tank.
yup reading through all the comments its clear as day majority of tanks are the 1s with entitlement issues.. just some of thier attitudes are LOL good to see not all tanks are like that tho :3
Yes we are entitled to pace however we see fit. Because when we keep aggro of everything and the heal cant keep up it is US who will be lying in the dirt face first. Not your chubby dps ass that thought they could kill faster but actually couldnt. And not that healer ass either because they thought they can heal through an additional group of mobs. YOU dont see our cooldowns, YOU dont know how much mobs you can take with the gear you're wearing and the resources (MP/TP) you have left.
Just because some tanks feel its their inclined right to pace how they see fit for the actual group they're in, it doesnt make them entitled - if you say so you basically just call them utter idiots with no capability of group judgement and experience. If you feel on the other hand entitled to pull more mobs then the tank already did and he's comfortable with - as i said in a previous post - go die in a corner or play tank yourself.
Still no Zodiac drop yet btw q.q someone sacrifice rngesus some lalafell virgins please q.q
With that attitude I can see you being the person that pulls too much and blames the healer and dps, It's this attitude that makes the FFXIV community so toxic, I can see it now you pull too many and die "why didn't I get any heals" "duh because I ran out of MP, you need smaller pulls" "stop sucking then I always pull this I'm tank it's up to me"Yes we are entitled to pace however we see fit. Because when we keep aggro of everything and the heal cant keep up it is US who will be lying in the dirt face first. Not your chubby dps ass that thought they could kill faster but actually couldnt. And not that healer ass either because they thought they can heal through an additional group of mobs. YOU dont see our cooldowns, YOU dont know how much mobs you can take with the gear you're wearing and the resources (MP/TP) you have left.
And before long it's an Edda moment all over again.
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