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  1. #201
    Player
    JGwinters's Avatar
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    Sharcos Dea
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    Balmung
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    Scholar Lv 63
    Quote Originally Posted by Physic View Post
    Dont be limited by old ideas, and recognize that they can actually make open world events/NMs that everyone has access too, and make some instanced events that only certain people get access too.
    But isn't that the whole problem here? Not wanting your own spoils, whatever they may be (including pride over a good victory) be lessened because some random person came along and decided to 'help'. Not wanting everyone sequestered away in their own instances and the game world to be a lobby.

    To be sure, you've mentioned ways in which the impact of it can be lessened, and that's certainly a first in this thread I've seen. Mostly it's just been MMO-players going "srzly its good u so dumb" and giving no reason why that would be when for some of us a good portion of the entertainment you get from the game is seemingly about to be removed.
    (0)

  2. #202
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    MeowyWowie's Avatar
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    Meowy Wowie
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    Balmung
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    Pugilist Lv 70
    Quote Originally Posted by Physic View Post
    As far as spike flailing people and purposefully messing them up, the solution is to have mechanics that dont work easily like that.
    That solves the problem, sure, but at what cost? Again this is one of my main concerns. The types of encounters we will engage in will be limited because they will no longer be able to implement enemy abilities that require certain events to be fulfilled.

    We won't have mobs that put up aoe magic reflect shields, because it can be exploited. We won't have spike flails, because it can be expoilted. We won't have physical/magic absorb shields because it can be exploited. Surely you can see where I'm going with this.
    (1)

  3. #203
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    In the other games I've played with claiming systems such as this, I have had no problems. Nor have I ever heard people express their discontent with it. If it would be a problem in this game, does that mean that the FF community has bigger jerks than those in games like WoW? Hm...
    (4)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  4. #204
    Player
    Physic's Avatar
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    Apr 2011
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    Quote Originally Posted by MeowyWowie View Post
    That solves the problem, sure, but at what cost? Again this is one of my main concerns. The types of encounters we will engage in will be limited because they will no longer be able to implement enemy abilities that require certain events to be fulfilled.

    We won't have mobs that put up aoe magic reflect shields, because it can be exploited. We won't have spike flails, because it can be expoilted. We won't have physical/magic absorb shields because it can be exploited. Surely you can see where I'm going with this.
    certain skills would be party based hate skills and others would be everyone based. something like aoe reflect would probably be applied to the party members who cast it.

    As far as splitting the spoils with other people. If they are getting a piece of the spoils, it would mean they passed a certain threshold of involvement of the fight, suggesting that they contributed as much to the fight as any single player on your team. On one side you dont want people to be sequestered into instances, but you basically want an instanced fight, where no one else in the area can be involved or contribute. the claiming system is almost exactly like an instance, except its triggered once you tag the monster. I always found it weird in ffxi, you could get killed by monsters you couldnt touch.

    As far as splitting the spoils, they dont really have to do it that way, they can also have each player have its own rolls on loot, your total parties loot would consist of everyone involves roll. In this way, you are not really splitting any loot with other people, the loot that they get is their own roll on loot that they owned. This would probably mean, the rarity of certain items would be high on a person to person basis, but since it would require more people, the same amount of items can be given out per cycle. For a better chance at items, i would give higher rate chances to the instanced versions of the NM, whose pop item/s is distributed at a high chance to parties with first claim, and to a lower rate randomly to those who helped.

    This really, depending of course on the development team, opens up a whole new type of battle that really represents an open world event, and of course it should be the type of monster/battle that needs whole groups of people to defeat it. If the monster is not something people can 8 man, or something that people will profit from defeating under certain conditions (that a lot of people fighting at once make more likely), this can really open up the game.

    just to be clear you can still have spike flails, but that would have to be triggered by the PARTY with dominance, it only makes sense that a dragon would use an aoe move to take out a group of targets, why would it spike flail for a single dude throwing a rock at it? Also if you add in a time bonus for defeating it, or requirement, or some other time sensitive skill, it would be to no ones benefit to try and sabotage a team.

    It really is perfectly possible to make interesting battle mechanics around multiple groups, that also makes sense.
    (3)

  5. #205
    Player
    JGwinters's Avatar
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    Sharcos Dea
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    Scholar Lv 63
    I can see from your explanation how these issues could be alleviated for the end-game crowd. While it's understandable that you'd take my meaning to be that, I'm more worried about the soloable content. That has a much higher chance of getting removed either due to game direction (no longer viable, or making such content a joke) or playerbase (in such content all it takes is one troll or 'helper', whatever their intentions the effect is the same under such a system. If I'm low on HP against an enemy, it's not necessarily that I'm losing or need help, it's that it's a tough fight and I want it that way).

    While my concerns likely do not reflect the concerns of the majority of the posters here who seem to be MMO veterans, I'm one of those only drawn in the by FF name. Anything that increases the likelihood of trolls in my content makes me that much less likely to keep playing and/or to try that next MMO. I cannot see why solo content and that requiring large groups of people cannot coexist, and what I saw of FF11 that can be done well. It gets me worried when all these so-called improvements I see take this game away from that direction.
    (0)

  6. #206
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    TirionCrey's Avatar
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    Tirion Crey
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    Phoenix
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    Gladiator Lv 86
    Quote Originally Posted by MeowyWowie View Post
    I agree, even when this thread and the thread before it were started, it was likely already too late. The 1.19 patch outline confirmed that.

    This change alone is a potential game breaker for me, and for quite a few others, I'm sure. Regardless, I will still give it a chance. But in my eyes, the shortcomings of this system far out-weigh the benefits, if there are any benefits to begin with.
    If you're gonna quit over a claiming system change, might as well never started to play XIV...seriously...
    (1)

  7. #207
    Player
    MeowyWowie's Avatar
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    Meowy Wowie
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    Balmung
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    Pugilist Lv 70
    Quote Originally Posted by TirionCrey View Post
    If you're gonna quit over a claiming system change, might as well never started to play XIV...seriously...
    What does that even mean? lol
    (0)

  8. #208
    Player
    Raze's Avatar
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    Mar 2011
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    Margaritaville
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    Glass Blades
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    Hyperion
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    Conjurer Lv 50
    Oh come on after target mode Z I'm sure they can start working on claim system C.

    How many people are just going to kick back and watch parties wipe when first NM's come out? ^^ I know at least one

    Quote Originally Posted by Dargoth_Draconia View Post
    Alright, I am done posting here. The problem is you are going to believe what you want to believe no matter what til Yoshi-P himself comes out and explains how the system is going to work. You assume you know exactly what they mean by the lack of information we have gotten and flat out refuse the possibility of a better system whether you like it as an individual or not. Most of your are like arguing with a brick wall and no matter what anyone says you aren't going to budge until the human wrecking ball Yoshi himself does the job.

    This conversation was never a debate it was always a one sided argument and I started on the wrong side. Either way this system is coming and I am going to love it, because I already enjoy the idea of the system without the details. Either way I will have fun with the game even if it doesn't quite live up to my standards, hell I am still playing it after the mistake of such an early release and the failure that followed. Anyways have fun agreeing with each other.
    Oh btw this is Whinese for "I ran out of things to make up".
    (0)
    Last edited by Raze; 08-16-2011 at 06:35 AM.

  9. #209
    Player
    Kiote's Avatar
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    Gridania
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    Kiote Corissimo
    World
    Sargatanas
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    Pugilist Lv 50
    The only reason I Liked this obnoxious thread is because I don't want all Instances all the time, that's stupid. I don't understand how people are complaining about the Claim system when the Interview gave three different possibilities and you don't know which they will use. One of them specifically said people can help but won't get anything for it. What's wrong with that? More Reasonable, who said they get a share or YOUR loot? How do you know that helping a person doesn't set off a secondary loot packet completely separate from the person who claimed it? Most importantly, with the ability to assist anyone freely it sets up the entire world to be like a WotG Campaign battle where everyone gets to fight an invading force and still gain experience while having a good time. (I do hope its not that stupidly hard though).

    If your complaining about this New system that is actually a series of possible systems, your a fool. Why don't we all just sit back and wait and prey that they don't make every thing a stupid Instance.
    (0)

  10. 08-16-2011 07:45 AM

  11. #210
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    Quote Originally Posted by RabidSquirrel View Post
    In the other games I've played with claiming systems such as this, I have had no problems. Nor have I ever heard people express their discontent with it.

    My point exactly. The biggest problem with the negativety on the subject isn't that people are against revising the system. Its that the bash it without having any experience with it, and they do so not even knowing what changes the plan to make.

    To summerize. 90% of this thread is a bunch of people posting out of absolute ignorance because the lack intelligence and forsight in general.

    To all those who have played MMOs with similar systems to what they are suggest, feel free to voice your opinion based on experience. The rest of you, who think you are fortune tellers, and gonna sit here and attempt to tell us "what will happen" shut your pie holes and go away.
    (1)

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