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  1. #1
    Player
    JGwinters's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    111
    Character
    Sharcos Dea
    World
    Balmung
    Main Class
    Scholar Lv 63
    I can see from your explanation how these issues could be alleviated for the end-game crowd. While it's understandable that you'd take my meaning to be that, I'm more worried about the soloable content. That has a much higher chance of getting removed either due to game direction (no longer viable, or making such content a joke) or playerbase (in such content all it takes is one troll or 'helper', whatever their intentions the effect is the same under such a system. If I'm low on HP against an enemy, it's not necessarily that I'm losing or need help, it's that it's a tough fight and I want it that way).

    While my concerns likely do not reflect the concerns of the majority of the posters here who seem to be MMO veterans, I'm one of those only drawn in the by FF name. Anything that increases the likelihood of trolls in my content makes me that much less likely to keep playing and/or to try that next MMO. I cannot see why solo content and that requiring large groups of people cannot coexist, and what I saw of FF11 that can be done well. It gets me worried when all these so-called improvements I see take this game away from that direction.
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  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by JGwinters View Post
    I can see from your explanation how these issues could be alleviated for the end-game crowd. While it's understandable that you'd take my meaning to be that, I'm more worried about the soloable content. That has a much higher chance of getting removed either due to game direction (no longer viable, or making such content a joke) or playerbase (in such content all it takes is one troll or 'helper', whatever their intentions the effect is the same under such a system. If I'm low on HP against an enemy, it's not necessarily that I'm losing or need help, it's that it's a tough fight and I want it that way).

    While my concerns likely do not reflect the concerns of the majority of the posters here who seem to be MMO veterans, I'm one of those only drawn in the by FF name. Anything that increases the likelihood of trolls in my content makes me that much less likely to keep playing and/or to try that next MMO. I cannot see why solo content and that requiring large groups of people cannot coexist, and what I saw of FF11 that can be done well. It gets me worried when all these so-called improvements I see take this game away from that direction.

    in the games i have seen its really not much of a problem on a solo level, people who want to solo generally wont want to steal your sp, the truth is both parties will probably get much less. If you mean for drops, that may be a problem, but honestly it is worse in the hard claim system, because you are still competing, only thing is only one person can get claim at one time. or rather one party. Honestly they should try to create mechanics on loot or drops so that you dont really lose much by people working together something that actually encourages working together without making it a hassle, or a problem.

    the biggest problems that usually occur is with bots, and possibly something that is highly farmed, but the developers are supposed to take care of bots, and should try to create a drop system/item values so that you dont have level 50s with a high incentive to party up and murder every single monster in an area lower levels might need exp or items
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