Quote Originally Posted by Asierid View Post
Expecting more from boss fights. You must be new to this whole "MMO" thing.

Well, welcome to disappointment. You'll get nothing more than a slight twist on what we already have, maybe more of the same.
Sorry to interrupt or suggest change to the usual basic routine... May I suggest that if dungeons were lengthier and more difficult with ending bosses (coil), players would not be so inclined to quit so quickly. This may add some room for challenge and strategic planning as a party, instead of just simple memorizing and hoping to get a perfect "one-shot" clear party. It may also make fights more interesting so you aren't just farming items in your sleep. lol!