Whoever says that any of the melee classes is harder to play than SMN is terribly wrong, the only with some kind of crippling dificulty being MNK that can get severely punished by mechanics until you find the right timings of the fight to manage your grease lightning.
Thanks for the reply, if you don't mind me asking further questions, any information regarding SMN is pretty scarce or outdated since they revolve around the time where SMN still had thunder. What would be SMN's stat prioritization or balances? Here's what I achieved so far over the last week:
http://na.finalfantasyxiv.com/lodest...racter/161493/
What's missing on that planned gear is ironwork hands and ironwork body, but to be honest I'm not sure if that's BiS, ignoring the existence of relic.