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  1. #71
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Whoever says that any of the melee classes is harder to play than SMN is terribly wrong, the only with some kind of crippling dificulty being MNK that can get severely punished by mechanics until you find the right timings of the fight to manage your grease lightning.

    Quote Originally Posted by Havenchild View Post
    snip
    Thanks for the reply, if you don't mind me asking further questions, any information regarding SMN is pretty scarce or outdated since they revolve around the time where SMN still had thunder. What would be SMN's stat prioritization or balances? Here's what I achieved so far over the last week:

    http://na.finalfantasyxiv.com/lodest...racter/161493/

    What's missing on that planned gear is ironwork hands and ironwork body, but to be honest I'm not sure if that's BiS, ignoring the existence of relic.
    (0)

  2. #72
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    sometime ago I let my pets beat up on the dummy i think for 11 minutes each. I got two ekindles off. Titan had about 112 dps garuda had 127 and ifrtit had 139. I used all there skill too.
    (0)

  3. #73
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Evtrai View Post

    Thanks for the reply, if you don't mind me asking further questions, any information regarding SMN is pretty scarce or outdated since they revolve around the time where SMN still had thunder. What would be SMN's stat prioritization or balances? Here's what I achieved so far over the last week:

    http://na.finalfantasyxiv.com/lodest...racter/161493/

    What's missing on that planned gear is ironwork hands and ironwork body, but to be honest I'm not sure if that's BiS, ignoring the existence of relic.
    Well, I prefer over 530 crit, 370-385ish Spell speed and stacking INT and DET as high as possible. Some people consider the Ironworks Body to be BiS because playing with the current stat weights it adds up to more. I however feel that trading 5 Int and putting on the Demon Robe of Casting to give you 31 more DET is superior.

    http://ffxiv.ariyala.com/Q103

    This would probably be the best setup for you using the Dreadwyrm book.

    The Crafted shoes penta-melded are also very strongly considered BiS.
    (0)
    Last edited by Havenchild; 04-23-2015 at 03:18 AM.

  4. #74
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Thanks for your input, that doesn't seem a bad modification of my current build, will give it a shot at your suggested build.
    (0)

  5. #75
    Player
    Fireselecta's Avatar
    Join Date
    Apr 2015
    Posts
    31
    Character
    Kyoshiro Senpai
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Havenchild View Post
    I however feel that trading 5 Int and putting on the Demon Robe of Casting to give you 31 more DET is superior.
    It's so true... I made a lot of tests between the IW chest piece and the Demon Robe, on a fight like T13 (before echo) I increase my DPS by 20 (only for this particular piece...)

    Quote Originally Posted by Havenchild View Post
    The Crafted shoes penta-melded are also very strongly considered BiS.
    The Demon shoes are probably BiS if you consider the stat weight... Sad thing is our Flank acc cap... which means the crafted shoes penta-melded are more usefull than the Demon's ones.
    (0)

  6. #76
    Player
    Fireselecta's Avatar
    Join Date
    Apr 2015
    Posts
    31
    Character
    Kyoshiro Senpai
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Evtrai View Post
    What would be SMN's stat prioritization or balances?
    Havenchild's advices are pretty accurate --> something important is to never forget DET.

    If it can help you, this is my main gear set : http://ffxiv.ariyala.com/QH3P .

    I change some pieces depending of the fight i.e If i need to move a lot i prefer having the more Crit as possible (yes DoT's can crit too )
    It's not really BiS cause I need to switch the gloves for T13 to be over acc cap though... and still need the earrings too...
    (0)

  7. #77
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Havenchild View Post
    http://ffxiv.ariyala.com/Q103
    What about this set ?

    http://ffxiv.ariyala.com/QH69
    (1)

  8. #78
    Player
    Koyuki38's Avatar
    Join Date
    Apr 2015
    Posts
    121
    Character
    Koyuki Tanaka
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    How many INT do we need to compensate 1 Matk from a weapon ?
    How many DET do we need to compensate 1 INT ?
    What is the value of CRIT and is ACC more important than other stats ?

    Here I see that Demon's Robe seems better than Augmented Ironworks Robe.
    Are we sure that +31 DET is better than +5 INT ? We also lose some 16 CRIT.
    Also, acc cap would be hard to get without the deadwyrm robe

    What is the truth behind this ? Is a 120 item a better BiS than a 130 ?
    (0)

  9. #79
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by OneWingedSora View Post
    What about this set ?

    http://ffxiv.ariyala.com/QH69
    That is IMO the best set you can get without the Zodiac (Full DET/CRIT)

    Quote Originally Posted by Koyuki38 View Post
    How many INT do we need to compensate 1 Matk from a weapon ?
    How many DET do we need to compensate 1 INT ?
    What is the value of CRIT and is ACC more important than other stats ?

    Here I see that Demon's Robe seems better than Augmented Ironworks Robe.
    Are we sure that +31 DET is better than +5 INT ? We also lose some 16 CRIT.
    Also, acc cap would be hard to get without the deadwyrm robe

    What is the truth behind this ? Is a 120 item a better BiS than a 130 ?
    This is an area where SMN is a bit too overcomplicated due to having a Pet.

    The reason is because each of those stats effects the SMN and Pet at a different rate, as well as a different rate between even pet to pet. (i.e. Garuda benefits from Spell Speed but Ifrit gets 0 benefit)

    A lot of what you will see is people like HavenChild pushing the limits of SMN and finding a noteable difference between gear sets. There is still a lot of work to really sort out the SMN stat weights, but considering the updates we may see in 3.0 there's no point now.

    Here is a rough guide to follow, and is in no way 100% tested. (Ifrit only)

    MAtk 4.1
    INT 1
    DET 0.24
    Crit 0.14
    SPD 0.0032

    So that is equalized to 1 INT
    (0)
    Last edited by Judge_Xero; 04-23-2015 at 09:57 PM.

  10. #80
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Judge_Xero View Post
    Garuda benefits from Spell Speed but Ifrit gets 0 benefit
    I would not say totally 0 benefit since ifrit attack 2x more often so ifrit have 2x better chance spell speed trait proc for you. But well, almost useless still.
    (0)

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