
In the case of Ifrit-egi, it's literally a third of your DPS. Misses are pretty significant.


I understand that, but any accuracy over your personal hit cap means that its only 30% efficiency, if thats what you're saying, that ifrit is 30% of your damage.
So unless crit, det are literally 3x worse point for point than acc that means that after personal hit cap pet hit cap will not be as significant.



I compared the SMN stat weights to what I came up with for Ifrit (posted on other SMN threads) then factored the Ifrit accuracy stat weight @ 36% value overall and came up with the ballpark value ofI understand that, but any accuracy over your personal hit cap means that its only 30% efficiency, if thats what you're saying, that ifrit is 30% of your damage.
So unless crit, det are literally 3x worse point for point than acc that means that after personal hit cap pet hit cap will not be as significant.
0.328 for accuracy below pet cap and above SMN cap.
But that is using the combined stat weights and not whats listed on the gear calculator.
Comparing the most likely two best builds @ and below pet accuracy you can gain 1.5 points but you would lose 7.2 with 22 Pet Accuracy with the weight of 0.328MD - 4.065
INT - 1
DET - 0.263
Crit - 0.1407
SPD - 0.021
--------------------------------------------------------------------
Normally Accuracy is weighted @ or higher than secondary stats, since it's 0.22% per accuracy below cap. Even with the pet only being worth 30-40% of overall damage it still puts accuracy higher than any secondary stat. The only way I could see that working is if you could get a high enough combination of DET/CRIT for point of accuracy to outweigh that difference. (which is maybe something we'll see in 3.0 if Spell Speed has enough weight)
Last edited by Judge_Xero; 04-26-2015 at 08:59 AM.


Thanks for the breakdown, I was curious about the ifrit weights though. If for example, ifrit scales lower with int or magic damage than player, then his weights for accuracy may be skewed upwards.
For your ifrit weights, is it basically 0.9 dps gain per point, or 0.9%?



It works out to 4.065 MD = 1% Damage increaseThanks for the breakdown, I was curious about the ifrit weights though. If for example, ifrit scales lower with int or magic damage than player, then his weights for accuracy may be skewed upwards.
For your ifrit weights, is it basically 0.9 dps gain per point, or 0.9%?
Then the accuracy is weighted against that @ 0.9 but only at a rate of 36% strictly for pet.
Last edited by Judge_Xero; 04-26-2015 at 11:00 PM.


Good to know! Wow thats...crit/det are really that bad huh.
Thats depressing, tbh. In WoW secondaries become more "fun" than primaries at later levels, and you can truly get ridiculous things (like 100% crit, etc). Oh well.
No procs here so everything is just pure damage, makes sense. Thanks again for going over the numbers. Accuracy, ho!



Hopefully things are better in 3.0 with Spell Speed increasing DOT damage for SMN. Crit/Spd could be neat with the Enhanced Pet Proc and would have amazing synergy with Ifrit.Good to know! Wow thats...crit/det are really that bad huh.
Thats depressing, tbh. In WoW secondaries become more "fun" than primaries at later levels, and you can truly get ridiculous things (like 100% crit, etc). Oh well.
No procs here so everything is just pure damage, makes sense. Thanks again for going over the numbers. Accuracy, ho!
Hey all, I love the discourse going on here and it has really been helpful for me lately as I've only been playing this class for a couple of months. Couple of questions, as I might have missed the posts on it.
Recently I have decided not to get the relic, so I will be going for BiS using the Dreadwyrm book. I've seen a couple of lists using this, but I would like to add the crafted boots in my gearset, and possibly even another crafted piece if it would be a dps increase.
Can any of you folks help me with a list which would take this into account, and as well provide the reasoning for the materia melded? I have looked at Havenchilds gear, and I notice alot of spellspeed melded, so it confused me a bit. Thanks!



The reason I melded 15 spellspeed on a ring is to reach 371 SS in my build which there isn't really anything else you can meld on it worth mentioning. You don't need the ACC as you have plenty elsewhere, and you can only otherwise meld DET, SS or Piety on a ring. A lot of people have questioned me as to why I've did this and there's two reasons.
The first is my opener. With Ifrit-egi I do:
Raging Strikes -> Int Pot -> Bio II -> Miasma -> Bio -> Rouse -> Fester -> Ruin II -> -> Potent Poison Pot -> Swiftcast -> ShadowFlare -> Spur -> Ruin II -> Enkindle -> Ruin II -> Fester -> Ruin II -> Ruin II -> Bio
That second Bio right there has a high chance of falling off if you're not at 371+ SS. It's also fairly tight but to get the Ruin II after Fester within Raging Strikes in that opener you'll need the spell speed.
The second reason altogether is Shadowflare casting time. It's abysmally slow below 370SS, and personally I felt I was missing out on damage because of long Shadowflare casts.
Last edited by Havenchild; 04-30-2015 at 01:30 AM.
I see, that makes sense. Anyway you could help me with my other question as well regarding a BiS list using the dreadwyrm grimoire? I have both dread boots and kirimu boots. Should I add the platinum ring? If so how should I meld these two items? Thx
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