I think it is just players personal opinion what is harder and what is not. For somebody SMN can be harder and for somebody monk can be harder and for somebody both are hard and for somebody both are easy.


I think it is just players personal opinion what is harder and what is not. For somebody SMN can be harder and for somebody monk can be harder and for somebody both are hard and for somebody both are easy.
lol, nope. Monk DPS performance isn't about copying rotation to achieve similar DPS. In case you think tooltips mean little, positionals actually translate to a significant difference (a 700+ sucker punch suddenly turns to 550 at the wrong position due to a fight mechanic, that's a meaningful difference). A monk who knows how to deal with Kaliya's patterns is in a much better position to consistently land positionals without killing himself, screwing up tethers to land a positional, or screwing the raid on seeds. It's no different with earthshakers in Bahamut without losing greased lightning stacks.Summoner is more complex than the Monk because of the little nuances of the job. An average monk can copy the rotation of a highly skilledmonk and achieve similar dps. An average summoner can copy the rotation of a highly skilled summoner and see no difference because the way DoT classes work there will still be a 100 dps difference between a highly skilled summoner and an average summoner. If they don't want to go the buff route they can streamline the job by condensing it to two DoTs poison and miasma then give it direct damage spells turning Summoner into an explosive Black Mage.
And losing 27% extra damage and 15% attack speed because unlike a good monk you were unable to maintain your stacks in an encounter you're not as familiar with translates to quite the difference.
Last edited by Crescent_Dusk; 05-19-2015 at 04:09 AM.
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