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  1. #121
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Quote Originally Posted by Whocareswhatmynameis View Post
    You can't blame the players, it's the developer's fault, they mixed the cutscene part of the game with the actual gameplay part of the game.
    Quote Originally Posted by Seif View Post
    This is really more the fault of developers than players.
    I really don't get this... The developers didn't tell you to curse at the new player. It didn't say you should ridicule them for not already knowing the way you want to run the dungeon.

    This is not the developers' fault and it solely on the shoulders of the community for not communicating. This isn't an issue limited to this game or to this scenario. This is endemic of the modern MMO scene.

    As was said before, there are differences of opinion as to who should be entitled to what (I've made my point plenty of times, won't reiterate it here), but what shouldn't be a discussion is whether or not it's okay to insult the person who isn't agreeing with you.

    Modern MMO players don't treat other players as people and that's the problem.

    Everyone should be forthright about their intentions when they arrive in a dungeon, and communicate with each other.
    (5)

  2. #122
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Duuude007 View Post
    Like any other dungeon, if you want people to play a certain way without question, use PF and set the rules.

    Alternatively, vote on progression at the start, and exit if you lose the vote. Or suck it up and go with the majority.

    TLDR: Nobody is granted special snowflake privileges in DF.
    This isn't about "special snowflake privileges". This is about new players being harassed because some people lack the knowledge to know that when queuing for main scenario roulette. There is a huge chance for someone to be in the party that has yet to complete the story. If people lack the patience to wait or simply "don't have time" for that. Then avoid that roulette. Get your bonus from whatever means necessary. But don't you dare harass new players for it.
    (4)

  3. #123
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by Duuude007 View Post
    I know players who have no interest in tomes, they spam it for the card. Are they wrong for wanting to clear as many times per hour as possible?

    Majority rules is the only truly fair compromise. If either side of the vote disagrees, I suggest PF as an alternative.

    Nobody deserves special treatment.
    if you farm card doing it with DF is totally ineficient because
    - you're forced into the 2-2-4 set up with most likely some lower ilvl player
    - wait procs between each runs
    while setting a card farm PF you can go with a 1-1-6 set up full of >i110(caped?) player and just explodes every fucking pack/boss in a few secs cuting clear time under what is possibly done even whith the best DF group ever.
    (3)

  4. #124
    Player
    KayoZ's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    112
    Character
    Kayo Zeilan
    World
    Lamia
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Duuude007 View Post
    If they are the minority, great, story mode. If not, great, speed mode. Simple.
    I already addressed this "majority" argument. Theyre not always right, or just, and are often times completely apathetic and hostile towards a minority. Ive pointed it out multiple times even and the hypocrisy with gladly accepting the rewards new players give yet still mistreating them. Some, for instance, expect new players to use the much less efficient PF to find story groups knowing full well itll take them much longer to find a group for that as opposed to veterans who have a much higher chance of finding farm groups (being the "majority" and all)... yet here they are, not giving a ... Their problem, right?

    You speak as if veteran players care little for the added rewards new players give yet they obviously love it. When one joins the group the often even express it when the dungeon starts. I already said SE has the ability to change this efficiency by adjusting rewards to persuade players to treat others with the same respect shown to them when they first entered the dungeon and still queue up with the same frequency. It need not affect the queue times by much if adjusted correctly. You can either spend the extra 20-30 minutes letting someone watch cutscenes or come back for another 20-30 minute run for the same reward (and a bigger repair bill). Not only is this efficiency adjustable by SE (making your point irrelevant) but I doubt a simple penalty (to an already added bonus) for taking advantage of newbies will result in the hour+ long queues.

    Either way im already repeating myself and wasting my post limit doing so. Not like SE will be doing anything anyway aside from the apparent removal of such cutscenes from end game content.
    (2)

  5. #125
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    It's too bad people are rude and impatient. But it was a very bad idea to weave story cutscenes throughout the run.
    (0)

  6. #126
    Player
    JimboTCB's Avatar
    Join Date
    Feb 2015
    Posts
    256
    Character
    Stubbo Mackenzie
    World
    Zodiark
    Main Class
    Gladiator Lv 80
    You can't expect people queueing in DF to give a crap about waiting for cutscenes. Most people are only there for the daily bonus and literally could not care less about anything that holds things up. If cutscenes were unskippable or whatever when there were new people, people just wouldn't bother queuing for it at all, because the risk of getting stuck in a "slow" group would make it completely pointless, and then new players wouldn't be able to complete their main scenario at all, cutscenes or no. And anyone who was interested in farming for cards would just skip DF entirely and queue as premade groups via party finder. Either way, new players would lose out much more than the minor inconvenience of having to skip some cutscenes and watch them later.

    Ultimately it's a tradeoff - you could make your own group in party finder specifying you want people in level-appropriate gear to watch the cutscenes, and you'll probably still be waiting to complete your duty in a month's time. Or you can just do it in DF and go along with what the other 7 people want (i.e. get in, get done and get out ASAP) and catch up on the storyline later.
    (0)

  7. #127
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    You know, DF is DF... The OP suggests (and I've heard this before from other new players) that SE restrict initiating a fight whilst someone is watching a cutscene.

    You know what this do? All it will do is make experienced players stop using DF and make more premades. Thusly putting all the weight of progression on the new players totally, unless they get a experienced friend to join them for que. This is essentially the same as saying either side of the argument is entitled to the DF/content which is hypocritical because its the very thing new players are fussing about.

    You have many instances to clear during various endgame activities which force you to repeat previous content. I've personally seen the weight of this burden change some casual endgamers into slightly to bad douchebaggy endgamers. The desire to progress over the seemingly insurmountable hurdles that face you can sometimes seem overwhelming and thus can foster feelings of isolationisitic elitism in players with certain pre existing psychological triggers which may be on varying degrees dormant until the moment of conflict.

    This is a situation more complex than just being nice to newbies or veterans feeling overly entitled. Its a conflict of clashing human dispositions which exist at polar points of experience.
    (0)

  8. #128
    Player
    Kitano123's Avatar
    Join Date
    Jul 2014
    Posts
    144
    Character
    Maya Minx
    World
    Phoenix
    Main Class
    White Mage Lv 60
    When I first did the 8 man story dungeons I had the courtesy to skip the cutscenes and watch them later because I knew the seven people who had already done it wouldnt want to wait around for me to watch them. Unlike the OP im not a selfish jerk who puts their enjoyment of the game before anyone elses.
    (0)

  9. #129
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kitano123 View Post
    When I first did the 8 man story dungeons I had the courtesy to skip the cutscenes and watch them later because I knew the seven people who had already done it wouldnt want to wait around for me to watch them. Unlike the OP im not a selfish jerk who puts their enjoyment of the game before anyone elses.
    (5)

  10. #130
    Player
    Kitano123's Avatar
    Join Date
    Jul 2014
    Posts
    144
    Character
    Maya Minx
    World
    Phoenix
    Main Class
    White Mage Lv 60
    So you think I should have watched the cutscenes and held the group up? That makes you a jerk. Some people just have no consideration for other players.
    (1)

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