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  1. #11
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Bayohne View Post
    Discussed this with monster wrangler Matsui. However, we would like to add more liveliness to monsters as you have been suggesting.
    Hurrah, finally a reply! Thank you.

    Quote Originally Posted by Bayohne View Post
    Firstly, as I'm sure you're all aware, the reason that aldgoats and other monsters stopped coming closer was due to the fact that they would be tagged by player AoEs (and all the frustration that brought with it); we don't have plans to bring that aspect back.
    But, really? Even with the modifications to AoE functionality supposedly being considered by the developers, or the ideas about not having them follow quite so closely or flee under certain circumstances? The reason for its removal is clear enough, but is just leaving it out really the only, and best option?

    Quote Originally Posted by Bayohne View Post
    However, we would like to add more liveliness to monsters as you have been suggesting.
    What about the other removed behaviors that the vast majority do seem to want to see returned, such as the conditional aggression on Efts, and enemies that 'sensed our presence before attacking' and the like?

    And.. I don't suppose by some miracle you might be able to tell us at what point, or after what set of planned fixes and changes, we might see these 'liveliness additions', can you?
    (2)
    Last edited by Fensfield; 08-12-2011 at 06:52 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275