Hurrah, finally a reply! Thank you.
But, really? Even with the modifications to AoE functionality supposedly being considered by the developers, or the ideas about not having them follow quite so closely or flee under certain circumstances? The reason for its removal is clear enough, but is just leaving it out really the only, and best option?
What about the other removed behaviors that the vast majority do seem to want to see returned, such as the conditional aggression on Efts, and enemies that 'sensed our presence before attacking' and the like?
And.. I don't suppose by some miracle you might be able to tell us at what point, or after what set of planned fixes and changes, we might see these 'liveliness additions', can you?