Paladin should get a skill that pulls the target to the player. Warrior should get charge.Tanks need a Gap closer....Chasing around adds and then running back is a DPS killer. ex would be T13 phase 2 dragons, you can't OT near Bahamut so there is always a large Gap once the add is down. It could also be useful for opening combos instead of loltomalob or moving out of AoE.
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