I was bored and tried to come up with expansion traits and abilities for all the jobs. I didn't manage to do all of them, but here are my dumb ideas about Warrior.
TRAITS
52 - Bloodwrath
Improves the damage to HP conversion of Bloodbath to 35%.
Bloodbath grants Wrath when used with Defiance. Duration: 30s
56 - Adrenaline Rush.
Thrill of Battle instantly restores 200 TP.
Thrill of Battle grants Wrath when used with Defiance. Duration: 30s
60 - Vendetta
Extends Vengeance duration to 20 seconds. Vengeance delivers an attack with a potency of 50 every time you suffer physical or magical damage.
CLASS ACTIONS
54 - Iron Tempest
Weaponskill TP 60
Delivers an attack with a potency of 100.
Combo Action: Heavy Swing Combo Potency: 220
Grants Wrath when used with Defiance. Duration: 30s
58 - Hurricane Swing
Weaponskill TP 60
Delivers an attack with a potency of 100.
Combo Action: Iron Tempest Combo Potency: 260
Combo Bonus: Summons a raging tempest, dealing damage with a potency of 15 to enemies within 5y. Duration: 15s
Grants Wrath when used with Defiance. Duration: 30s
JOB ACTIONS
55 - Rampage
Ability Recast 180s
Increases attack speed by 15%. Duration: 30s
Can only be executed when Infuriated. All Wrath is lost when used.
60 - Storm's Wrath
Weaponskill
Delivers an attack with a potency of 200.
Ignores the damage penalty inflicted by Defiance.
Can only be executed when Infuriated. All Wrath is lost when used.
Target affected by Storm's Eye: Storm's Wrath potency increased by 100. Storm's Eye duration resets if shorter than the original effect duration. Increases damage dealt by 5%. Duration: 10s
Target affected by Storm's Path: Storm's Wrath potency increased by 100. Storm's Path duration resets if shorter than the original effect duration. Reduces damage taken by 5%. Duration: 10s
Note: I purposefully tried to avoid defensive cooldowns, since I think they are much harder to balance. I've no idea what SE intends to do on that front.


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