iirc, all craft/gather jobs can go up to level 60, then you must choose one and only that one that can go all the way to level 100. That way, it will require multiple ppl specializing on certain craft to help others.
Also, you can change other craft/gather job to go to level 100, but that means you need to reset the previous lvl 100 class back to lvl 60.
It's look like very bad idea ...

Actually its a great idea that does wonder for the market boards, and give other crafters more opportunities to make more gil. If everybody can just make everything, then the market boards will be vacant. Now that that 5 star chef, or that specialization chef is a lil more rare, he can put some value to his goods.
And I know this topic is old, and is in the wrong place... but... crafters, please stop undercutting your fellow craftsman. If you see a ring in for 15,000 put yours in for 15,000. Example...
15,000
15,000
15,000
15,000
From this group of 4 rings, what does the consumer have to pay? Is it a trick question? No, he has to play 15k. Regardless of when your item will sell, he will have to pay. Your item will sell, and you will get your money, there is no need to undercut this price by 2k, 1 gil, 6k, there simply is no reason. Get your money, and quit ruining prices of goods. LOL
Yeah but I can sell 2 at 14k while you're still sitting on 15k..
Then if I do that for a long time, you'll be out of the market so I can have a monopoly and jack my prices up to 30k and be the only person selling it until somebody new comes along.
Come on now, you already know why people do it.. You just want it to be easier. There are other markets where there's very little competition, if you're comfortable sitting on an item for a while, which it looks like you are, then I'd just do that. Change your market to no competition, little demand and just let the item sit for a few days to sell.
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