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  1. #1
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tonkra View Post
    the net code is fine as it is..
    as people like you still didnt recognize that its not the spell animation that hits (for example an explosion)... you get hit by aoe attacks right after the the ground mark disappears..
    It's the castbar that matters, not the ground marker, if you are in the AoE when castbar finishes, you will get hit. Only a few abilities in the game work differently (Mortal Gaze in Wod being a good example of one, the animation matters for that one, not the castbar).
    (1)

  2. #2
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Tonkra View Post
    the net code is fine as it is..
    as people like you still didnt recognize that its not the spell animation that hits (for example an explosion)... you get hit by aoe attacks right after the the ground mark disappears...

    ...
    Doesn't matter. Player see themselves getting clear of the AoE marker on the ground ... then they eat 3k damage ...

    This is not a player problem. This is a bad UI problem.

    Quote Originally Posted by Sove92 View Post
    It's the castbar that matters, not the ground marker, if you are in the AoE when castbar finishes, you will get hit. Only a few abilities in the game work differently (Mortal Gaze in Wod being a good example of one, the animation matters for that one, not the castbar).
    Maybe they should fix that, since we are running out of the AoE, we will be looking at the ground not the mob's UF!
    (0)
    Last edited by Bishop81; 03-03-2015 at 11:23 PM.

  3. #3
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Sove92 View Post
    It's the castbar that matters, not the ground marker, if you are in the AoE when castbar finishes, you will get hit. Only a few abilities in the game work differently (Mortal Gaze in Wod being a good example of one, the animation matters for that one, not the castbar).
    This! Good examples are behemot meteor or curtain call, you can start running soon as castbar is finished and take no damage.
    (0)