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  1. #1
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by silentwindfr View Post
    snip
    ps: If you haven't even done all the said contents you are complaining about, saying that they are boring (whether I think they are or not is another story), claiming that the only skill needed is to be able to memorize the attack patterns and do your rotations properly and you find no thrill in that yada yada. But you have nothing to show on the table, while 90% of the player base out there have yet to clear T13 and a large majority are still struggling with older turns and you right here talk almighty, it doesn't go well. I think it is pretty sad.
    (8)

  2. #2
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Ooshima View Post
    ps: If you haven't even done all the said contents you are complaining about, saying that they are boring (whether I think they are or not is another story), claiming that the only skill needed is to be able to memorize the attack patterns and do your rotations properly and you find no thrill in that yada yada. But you have nothing to show on the table, while 90% of the player base out there have yet to clear T13 and a large majority are still struggling with older turns and you right here talk almighty, it doesn't go well. I think it is pretty sad.
    do i need to do every content for be able to judge of the heavy scripted fight? not really... seriously stop to attack people based on them account information and what they have or not done. you have yourtought, that nice, but i don't try to make you look like an idiot because i have not them same! like i have said the fight did leave me a bad taste in the mouth and no thrill since it was heavy scripted... i play since long, very long (legacy player) and did stop the raid in FF14 for this, i haven't seen the need to do it, i haven't feel the thrill when i have done them.... that the point. you can try to defend it, that your right, however, what i'm saying.... and i'm not the only one here is the fight are way too scripted and they seems not wanting to put pressure on player by forcing them to react more than "learn" a dance.

    i'm dead tired of the arrogance of people that because they have done this they are the only one that are allowed to judge it. however, like said i'm there since the V1 and i did abandon the raid, it's something they must look into it. it's not why people do it, but why people don't do it they must look into it. it's not about able or not able to do it... it's about wanting to do it. for me all the fight i have done or check up look bland. you like them fine with me, but i hate them. they are not fight, they are dance, they are rope jumping... a fight will be more random, you will need to know what the boss and how to react to it and fight him. not this.

    you are a perfect example of people that don't want to be frutrasted or push out of them comfort zone that try soo badly to defend something that was pointed by soo many people before! you like this sort of content, fine. but that my right as customer and player of this game to say that i hate them for being bland. too much scripted fight have no replayability nor real challenge. the only challenge will be to master the dance after this? nothing else.

    i have said countless time over the month, actually ff14 only make the player use them memory and forget them other capacity and more important make us play like bot more than human. it's sad... that all.

    Quote Originally Posted by BreathlessTao View Post
    On one hand - yes, please. I'm sick of being sent to watch guide videos while at the same time yelled at when I actually want to watch in-game CSs. Also sick of having lists of things to learn, just another thing next to the menial grinds, to make the game feel more like a job than fun.

    On the other hand - I think of Titan Ex and that lag/latency horror makes me want flee as far away from anything reaction-based in this game as possible.

    Perhaps a mix of the two (with those reaction timings not set to the lowest pings) could be nice, idk.
    like said countless time, no one ask for a full random fight, but more for a mix, even if i think it need to be about 60% random and 40% scripted. and more important, why the fight are soo unforgiving actually, it's because it's scripted, if you are able to ignore the script because it's not dangerous enough the fight will loook way to easier. (like how look recently garuda hm) they are forced to make the skill of the monster unforgiving for not follow the script. if they are more random, the monster will be more forgiving, but at the same time more dangerous, since you will not die directly, but little by little the group will be exhausted and destroyed by the monster. if people take too much damage that must be healed, the healer will need to heal less the tank and use more mana, messing them rythm.

    for make simple full scripted need to be unforgiving, that a given, but with more random, the random part don't need to be unforgiving but need to add more pressure on the group.
    (4)
    Last edited by silentwindfr; 03-03-2015 at 05:08 PM.

  3. #3
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by silentwindfr View Post
    you are a perfect example of people that don't want to be frutrasted or push out of them comfort zone that try soo badly to defend something that was pointed by soo many people before! you like this sort of content, fine. but that my right as customer and player of this game to say that i hate them for being bland. too much scripted fight have no replayability nor real challenge. the only challenge will be to master the dance after this? nothing else.
    I have problems understanding your English, really.

    Maybe that is why you didn't get it when I said earlier:

    (whether I think they are or not is another story)
    learn2read.

    And if you want to talk about responding to randomness and what not, I have expressed my opinion also:

    In any case, if players want random stuff, we have things like Savage T8 towers. Random enough? How many have cleared it before complaining that they want more randomness?

    Like Yoship said during the Q & A - if the far majority of the players can't even coordinate and handle a heavily scripted fight with tons of PoV and guides that explains the mechanics to the T, don't expect them to able to handle with random fights.
    T8 Savage's tower order are completely random. At the same time you have to deal with a different ballistic missiles mechanics where you can't simply stack like the normal version, and you have to deal with twin allagan field and twin homing missiles at the same time. Even the world first clear by Lucrezia, you can tell that there is shit load of things going on, lots of lighting quick reactions required, it is quite a mess. This is not your T8 normal where you can go pug in a DF with a scripted macro telling every single dude what to do to the T.

    Seriously, there are contents as such in this game and nobody except the top 5% wants to try, and/or capable of dealing with it. You being a legacy player or played whatsoever game have nothing to do it it. This has nothing to do with whether I agree or disagree that this game is easy or not. This is entirely about you complaining how things are easy when there are said contents that provides the challenges you talked about, but you are not even doing them! For Pete's sake man.
    (7)