Page 3 of 12 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 112
  1. #21
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    You can go in a fight blind. But most people prefer to refer to published guides to help them with the fight. It is probably preference.

    In any case, if players want random stuff, we have things like Savage T8 towers. Random enough? How many have cleared it before complaining that they want more randomness?

    Like Yoship said during the Q & A - if the far majority of the players can't even coordinate and handle a heavily scripted fight with tons of PoV and guides that explains the mechanics to the T, don't expect them to able to handle with random fights.
    (7)

  2. #22
    Player
    Hachi-Roku's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Isilgeim Ahtsaeswyn
    World
    Excalibur
    Main Class
    Marauder Lv 60
    There are two kinds of people in this world.

    The kind that get really good at Shiva EX,

    And the kind that can actually beat final coil fights.
    (1)

  3. #23
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    This game is simply too laggy to have anything timing or reaction based. Just look at how hard it was for people with lag to clear Titan EX. The game has poor net code, server architecture, and it's located in a location (Montreal, Canada) which had frequent congestion and routing issues to the Internet at large. There is no way timing and reaction based fights would work in this game for the majority of players worldwide.
    (9)

  4. #24
    Player
    Yitan's Avatar
    Join Date
    Sep 2013
    Posts
    301
    Character
    Geraru Raru
    World
    Odin
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Hachi-Roku View Post
    There are two kinds of people in this world.

    The kind that get really good at Shiva EX,

    And the kind that can actually beat final coil fights.
    They are the exact same kind of people: The kind who can memorize mechanics. Almost everyone in Final Coil just memorize strategies other people did and spend some weeks until all the party has memorized all the attacks and can anticipate to every one of them.
    Heck, I have my cooldown rotation already memorized before I even pull Bahamut Prime.
    (9)
    Last edited by Yitan; 03-03-2015 at 12:32 PM.

  5. #25
    Player
    Kinkoz's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    122
    Character
    Kinkoz Sagan
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Illya View Post
    This game is simply too laggy to have anything timing or reaction based. Just look at how hard it was for people with lag to clear Titan EX. The game has poor net code, server architecture, and it's located in a location (Montreal, Canada) which had frequent congestion and routing issues to the Internet at large. There is no way timing and reaction based fights would work in this game for the majority of players worldwide.
    That's a rather subjective argument to make, especially considering that there are already mechanics for certain fights in the game that are timing and reaction-based. Although I can't necessarily deny that the game does have its latency issues from time to time, which can come from a multitude of factors.
    (0)

  6. #26
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kinkoz View Post
    That's a rather subjective argument to make, especially considering that there are already mechanics for certain fights in the game that are timing and reaction-based. Although I can't necessarily deny that the game does have its latency issues from time to time, which can come from a multitude of factors.
    That's because the fights are scripted, you can memorize what's going to happen and start reacting to the mechanic before it even happens. That's how people who had lag beat Titan EX, they would start moving out of mechanics before they even appeared on their screens. This would be impossible if you had to see the mechanic first before reacting to it.

    For example, I have enough lag that when Bennu appears it is already going straight for our WHM even while it's just the name and Bennu is still materializing. I know this is going to happen, so I am already doing Skull Sunder the moment I can select Bennu even though it hasn't even fully appeared yet. Sometimes my Skull Sunder goes off, I see the damage number over Bennu's head, but it still takes off for the WHM and then turns around halfway there and comes back to me. That's how laggy and unresponsive this game is, and I'm on the West Coast US. Timing and reaction based fights would be literally impossible with this kind of inherent lag.
    (4)

  7. #27
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    There is a fight with a good amount of randomness to it: Moggle EX. And people hate Moggle EX. Wonder why...
    (4)

  8. #28
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Alex_Lenderson View Post
    If you know it is going to be random... you can still prepare for it, just got to be on your toes. Even minor randomness would be a start.
    There are lots of random elements in boss fights already mostly having to do with who gets picked with mechanics.

    T10: People who get picked for tether, charge, pray, heat lightning are all random. The boss in the last phase will either use teather+charge or heat lightning + charge it is random
    T11: People who get picked for missles, and teathers are random, people who get picked by fork lightning are random.
    T12: People who get picked for mechanics such as black fire, red fire, blue fire are random. The first person to get picked by brands is random. People that get picked by birds and charged at are random
    T13: People who get picked for mega flare circles, mega flare splash damage and mega flare towers are random. Earth shaker targets are random. People who get picked by the balls for flare star are random. Dive bomb target is random. The postition where Twintania and Bahamaut dive bomb from is random.
    (3)

  9. #29
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    After seeing multiple people in T9 farm parties STILL hit the entire party with Thunderstruck because they can't seem to pay attention... please no. People can't even handle the scripted mechanics as it is; randomized ones would be an utter disaster.
    (1)

  10. #30
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LunaHoshino View Post
    After seeing multiple people in T9 farm parties STILL hit the entire party with Thunderstruck because they can't seem to pay attention... please no. People can't even handle the scripted mechanics as it is; randomized ones would be an utter disaster.
    That is because thunderstruck has a random element to who it picks, some people are bad at reacting to randomness they don't expect to be picked with it because its random weather or not they get picked and most of the time they don't get picked.
    (0)

Page 3 of 12 FirstFirst 1 2 3 4 5 ... LastLast