It is at this point in time. Although again, SCH and WHM when mana effecient can take it upon them to raise. There is nothing unique about a Raise and it is very situational to use one on SMN. Basically, in every serious group, healers will actually heal and raise. If you have to raise as a SMN, it's probably at the point where they are OoM. Also, in case ballad will have to be played, it will be for either SMN or healers. In case of using Raise as a SMN, the chances of having to play ballad is still a lot higher when you have SMN raise than when you let healers raise.
The utility a SMN has is good, but it's not really useful. Also, nice strawman. Never did Tex Mex claim that Swiftcast raise isn't utility. It's just not really useful.
Personally? I would delete the useless Raise and give them something in return. Something unique to the class. Every class has like unique utility, except for SMN.

I remember reading somewhere that Smn were the one's that raised people first do to the fact that Healers had to focus on healing and it saved the healers a good bit of mana.
On to the topic: Would it be so bad if SE gave Smn a Mp version of Goad?
It isn't when FCoB mechanics are considered. FCoB mechanics are designed to punish anyone in the party dying anyways. Being able to raise someone is only useful in non FCoB content. And it is VERY useful for that stuff, but that stuff doesn't really matter anyways because the difficulty is so easy that class balance is unimportant.
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