Quote Originally Posted by RichardButte View Post
I'm sorry, but you're thinking of hunts, not raids.

I've run so many 24 man raids that I've earned over half of my weekly poetics doing them and I can safely say that you're either the unluckiest person ever when it comes to queuing or you're exaggerating like crazy.

And you want leisurely grinds? Go fishing. There's no reason for the relic weapon quest to be as boring AND devoid of storyline as it is. You don't seem to understand the fact that something can be both time-consuming AND fun, and not "masochist who enjoys boredom fun" but REAL fun.

I'm surprised there are no pet grinds in FFXIV: many of the mobs in WoW have a .01% chance of dropping a pet, the DEFINITION of boring grind, but it's there for people like you.
Whoosh. My point is, instead of REMOVING the relic quest that people like myself like. ADD a new one that fits your like. Relics are the ONLY combat class content in the entire game that is a laid back, time consuming grind. Don't take away, add. Ffxi had a very good system for their epic class weapons because they had 3 types of similar calibur. 1, relics, was 99% based on your bank account buying bazillion of ancient currency. 1, empyreams, was through fighting through a million popped notorious monsters where you fought lower tier monsters to get pops for harder ones which dropped pops for harder ones to fight a super monster that dropped 1 item and you needed a great many of those items to make the weapon. The 3rd, mythics, was a huge smorgasbord of events in varying difficulty and a vast collection of alexandrite which you could buy or obtain from a challenging 6man event.

We dont need to delete the current style relic. As tiggy mentioned, there's nothing wrong with the current content, there just needs to be additional content. Just because you may not like it, doesn't mean it should be deleted or your just trading your grievance to someone else.