Like you said, it's off-topic... but I just wanted to add that I understand what you mean about there being no in-between.
They are planning to make some changes to that at least, with the Alexander normal and hard mode... The normal mode is like Coil with echo, and to me that's content that fits right in-between harder and easier content. The hard mode is going to be harder than current coil, which is gonna make some players more happy too.
We have no idea how the rest will be like though... they haven't mentioned if there is going to be a new "Crystal tower", but I doubt the normal mode Alexander is replacing it...
The story is very lackluster. Yes if you want to be super technical...there is a little story. A lot apparently if you use your imagination. But a majority of people believe and know that after you get past the first stage of relic, story drops. It does become a fetch quest. And a boring one at that. They could take the relic "quest" out of the game and it wouldn't affect the story at all. Then on top of that, there is zero motivation to do relic. There isn't even motivation to start it. IMO, primal weapons look cooler, most are stronger, and then its exciting to try to get those weapons compared to the "relic quest". That's the point. Its not worth it. Not worth the effort, the boredom. Lets take another stance, what if SE said that in order to get into future raid content, you had to complete relic style quest(farming atmas, atma books, melding, etc) and just when you finally get in, new primal boss drops weapons and gear better than raid content. How would you feel? Would you still do it? probably not.
Lets face it, more people are fed up with this quest than those that are ok with it. And a lot of you people bashing others for their reasons for disliking the relic quest are hypocrites. I have yet to see a thread, a serious one, where people are asking SE to continue making relic weapon quest and other quest exactly like we have it now because its awesome and the best and i enjoyed myself and would do it again every time...no...not one. Cause its a broken way to get others to play old content. Hell, if they even just added new things to old dungeons like random fate boss/type encounters or secret mobs or something. But no....its the same thing every time..and they want you to do this for multiple jobs?! really?
Speak for yourself. Just about everyone in my Free Company and we have close to 100 are doing Relic or have completed Relic. Even new players are beginning or have completed their ATMA phase. They do it and don't whine about it incessantly and I'm talking about casuals and raiders alike. It may not be for you but the fact of the matter is tons of people are doing it. Personally I enjoyed the story line associated with the relic. I have 4 Zodiac i125 weapons and look forward to the new relic quest coming tomorrow.
I've also collected another set of ATMA in the past couple days. I'm not sure if I'll start another but I'm prepared if I feel the urge to do one.
First off I said most, which means more than half. I don't care if you are doing it, it still doesn't mean you like it, which is what i said. Second, If you had to do the relic quest all over again tomorrow, would you do it? honestly? Cause that's the issue. Yes relic was fun back in the day, but there is no benefit for doing it now other than being an "elitist" and just wanting to brag about having the time to spend doing it. Once again, its not about skill, its about time.
Now if you like it, more power to you. But there are plenty of people that would chose to do something else in this game than relic because its not worth the time invested. What are you doing your relics for? Glamour? Bragging rights? congrats!!! you have now achieved Novus for every class/job. For what? what are you gonna use the weapons for? People with limited time want to maximize the time they have to get an enjoyable experience from the game. Most casual players play casually, which means they don't have hours to spend grinding for atma playing the same dungeon over and over and over having to wait for 20-30 min queue times in between...come on. Like i said, go make a thread about how you love the way SE made the relic quest. I've yet to see one, but I see lots of people complaining about them.
These are some nice made up statistics you got there. Did people complain about the grind? Sure, but since the relic quest began I never once, not once, heard someone complain about the storyline until this thread. On the contrary I've heard and was a part of multiple discussions talking about the implications of the quest chain on Aether, Materia, Spiritbonding, etc. So quite simply I reject your assumptions you made to support your own opinion as what they are. More opinions, and this thread is hardly large enough to justify your opinion either. It's also the only thread I've ever seen in the last year bringing this issue up whereas I've seen dozens complaining about Atma, or hunts, or other actual issues the player base really has a problem with.
When you say things like this..
it makes me think you aren't paying attention either. Jalzahn wanted to recreate a Zodiac weapon of legend with you help. Did you even try watching the cutscenes? No wonder you don't think there was a story.
You want to have a real conversation about how to improve the quest? Let's do it. Several posts back I actually asked specific things that might have continued a real conversation to fix this problem, but the questions were ignored. As usual people would rather argue their opinion as right instead of actually meeting in the middle and discussing the real problem. It happened just a few posts ago, and to this post not one person has addressed my questions. They continue to pick the one part of an opinion they disagree with and argue it to death ignoring real discussion.
Lastly, yes it's technically story. The reason that is important to acknowledge is simple. How do you expect Square to accurately fix the problems you have with the quest when you white wash it with simple cut downs and can't even properly articulate your problems?
Is a far better statement than..Yes, it has a story, but I didn't find it engaging and it wasn't what I would have liked.
because it articulates the true grievance of the problem.There is no story at all.
Use your words to accurately articulate your issue if you want problems to be properly resolved and to avoid unnecessary argument on the forums.
Last edited by Tiggy; 02-24-2015 at 05:28 AM.
I answered the rest of your post PAGES ago: WoW already did this and did it BETTER (which makes me sick to even SAY...).
They did it by having players do things for the questline that benefit them in OTHER ways already, like earning VP, running LFRs, etc. Never once did they send you to run a level 30 dungeon or hang out in a level 15 zone because they wanted you there to supplement the content for lower level players (which is an ultra-crappy thing to force players to do).
As has been said, something being "casual" doesn't mean it can be boring, crappy and repetitive and no one has any right to complain.
And as I ALSO said, let us level another class while working on books and it would at least be SOMETHING...
Last edited by RichardButte; 02-24-2015 at 05:15 AM.
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