
Actually. SE is forcing. You act like its easy to just form a group of like minded individuals that have the same schedule as you and the same goals, etc. Ummm...didn't they add DF because people were having a hard time finding people on their own servers to do dungeons with? Come on man, its so easy to say'''well don't do it then". Its like me only giving you two options when you are hungry...to either go make a weapon to hunt and skin and cook your animal or go rob a bank so you can have money to buy food. Two extremes, no middle. Its like picking your poison...slow painful death or slightly quicker painful death.
Can you explain why are we "forced" to make a Zodiac Braves weapon, exactly?Actually. SE is forcing. You act like its easy to just form a group of like minded individuals that have the same schedule as you and the same goals, etc. Ummm...didn't they add DF because people were having a hard time finding people on their own servers to do dungeons with? Come on man, its so easy to say'''well don't do it then". Its like me only giving you two options when you are hungry...to either go make a weapon to hunt and skin and cook your animal or go rob a bank so you can have money to buy food. Two extremes, no middle. Its like picking your poison...slow painful death or slightly quicker painful death.
For me, it is as easy as saying "just don't do it". There is absolutly no content currently available which requires a Zodiac Braves weapon.
It is kinda true though. It's about priorities and self control. If you don't aim to do the hardest content, there is no real practical point to having gear that is equivalent to it. At that point, if anything, we'd want it simply because it's there. That's fine, mind you. But it will always come at a price, and if it's intended to be "soloable" in the devs eyes, compared to other options, you most definitely are in for a bland and lackluster ride lol.Actually. SE is forcing. You act like its easy to just form a group of like minded individuals that have the same schedule as you and the same goals, etc. Ummm...didn't they add DF because people were having a hard time finding people on their own servers to do dungeons with? Come on man, its so easy to say'''well don't do it then". Its like me only giving you two options when you are hungry...to either go make a weapon to hunt and skin and cook your animal or go rob a bank so you can have money to buy food. Two extremes, no middle. Its like picking your poison...slow painful death or slightly quicker painful death.
That's along the lines of how balance works in MMORPGs, when it comes to gear. That's just how the genre is: it's a give and take based on comparing extremes. The middle-ground only exists if there are things to compare it to. At this point, it's very obvious the middle-ground would be drastically in favor of UAT weapons. The Relic weapons went from being (more or less) necessary in 2.0 progression, to a decent alternative with Atma/Animus, to a time-sink with Novus, to completely irrelevant for progression in latter stages. Right now, relic only exists for those who choose to take up the challenge.


so what do you think when your playing a MMORPG not everything is going to be done by yourselfActually. SE is forcing. You act like its easy to just form a group of like minded individuals that have the same schedule as you and the same goals, etc. Ummm...didn't they add DF because people were having a hard time finding people on their own servers to do dungeons with? Come on man, its so easy to say'''well don't do it then". Its like me only giving you two options when you are hungry...to either go make a weapon to hunt and skin and cook your animal or go rob a bank so you can have money to buy food. Two extremes, no middle. Its like picking your poison...slow painful death or slightly quicker painful death.
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