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  1. #1
    Player Tiggy's Avatar
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    Aug 2013
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    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by RichardButte View Post
    Know what else was fairly casual? The Hildebrand storyline, and yet it managed to not be skull-crushingly boring.
    Because you're ignoring the obvious to try and make some sort of misguided point. The hildebrand story line was intended to be consumed quickly and the weapon was in no way intended to be consumed quickly. These two pieces of content are not similar enough in intent to make this comparison. "Casual" is not enough.

    People need to step back and remember that this quest line was added solely to give casual players something to do and as an alternative means to get a powerful weapon. It serves those points perfectly. You're expecting it to be something it was never meant to be, and then acting disappointed. Your expectations are out of whack what with what the quest was intended to do.
    (0)
    Last edited by Tiggy; 02-24-2015 at 01:00 AM.

  2. #2
    Player
    RichardButte's Avatar
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    Mar 2011
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    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Tiggy View Post
    Your expectations are out of whack what with what the quest was intended to do.
    1. As I already stated, WoW (which thrives on casual players) did the same thing without making it boring as hell.

    2. Since when was "Giving casual players something to do" an excuse for no storyline?

    Seriously, in a game series known for its EPIC storylines, why does the relic weapon questline have next to NONE?

    It's just lazy. I understand that the questline was intended to give casuals something to do. No one is arguing that, but none of that excuses it being as bland and lazy as it is.

    That's like the people who make terrible entertainment and then say, "Eh, it's for children, what do you expect?" when GOOD kids' entertainment is enjoyable even by adults.
    (2)

  3. #3
    Player Tiggy's Avatar
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    Aug 2013
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    2,645
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    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by RichardButte View Post
    2. Since when was "Giving casual players something to do" an excuse for no storyline?
    It did have a story line. I've been watching it each step of the way over the last 2.5 months that it took me to complete it. Not only did it have main characters but it had supporting roles that developed some lore in their own right. Just because you aren't happy with what it had doesn't mean you can go around lying saying it didn't have a story line. It most certainly did. I personally rather enjoyed the process of creating the most epic weapon in the realm. Hero's don't make weapons. Craftsman do. The quest clearly was very tightly tied to the craftsman. I don't know what you really expected otherwise. Defeat some epic monster or something? That's what you DO with epic weapons. Not how you make them. Even most of the quest line was gathering materials to perform a process on the weapon.

    Also what do people expect in grindy content? A cut scene every so often telling you you're good at grinding? At some point you need to walk away from the NPCs and just do work. What kind of story would even be "epic" in the context of forging a weapon for you? Instead of just saying it's bad why not suggest what you would consider good. That would be more productive.

    Even if that isn't what you expect what was so wrong with the Zodiac phase? 1 big quest with 4 small quests each with their own characters, cut scenes, and lore. Lot's more cutscenes. More NPC engagement. What's so wrong with that approach?
    (1)
    Last edited by Tiggy; 02-24-2015 at 01:53 AM.

  4. #4
    Player
    QiLymePye's Avatar
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    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    And its also a slap in the face for casuals. First, lest define casual gamer properly. The casual gamer is considered casual because of the time put into game, whether said time is available or just what they want to spend playing game, not because of skill level of game. Casual players are not lemmings or children that just play blindly and are just ok with hitting 2 buttons all day. Casual players are casual because of time invested.


    Now, like previous poster has said, the problem with this game is that there only two ways to play. Either doing slow monotonous boring grinding or trying to raid. SE (and lots of others in this community) have a problem with how they perceive "casual" gamers. Casual gamers are not stupid. Casual gamers are not mindless zombies. Casual gamers are not just content with easy stuff. I consider myself a hybrid gamer. There are days when I have nothing to do and I can play games all day, hardcore. But also there is this thing called life. And not everyone is living the same one. So because of that, there are people that just can't put in the time to do some of the things in this game like relic grind. But also, those same people don't have the time to form statics, have time to be dedicated to certain times to play with others to enjoy end game content. Where are those people to play? The main problem with this game that many are having is the "time" you have to put in to do either of the two options in this game. I like to play all at one time as much as I can, but there are days where i only have maybe 1 hr or 2 each day for the whole week. So stop using the word "casual" so casually when talking about a group of players.

    Now, I like a challenge. Time grinding same low lvl dungeon for hours and low lvl fates for hours for RNG is not a "challenge" as far a gaming goes. It has less to do with game skills and more to do with enduring monotonous boring stuff for hours, which many casual gamers do not have. Casual gamers are just asking for an increase in difficulty, increase in story/lore, increase in fun. All of you elitist think that if you are not hardcore, you must be casual. That's far from the truth. And the faster SE and the majority of this community realize this, the better the game will get.
    (8)

  5. #5
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by QiLymePye View Post
    And its also a slap in the face for casuals. First, lest define casual gamer properly. The casual gamer is considered casual because of the time put into game, whether said time is available or just what they want to spend playing game, not because of skill level of game. Casual players are not lemmings or children that just play blindly and are just ok with hitting 2 buttons all day. Casual players are casual because of time invested.

    Now, like previous poster has said, the problem with this game is that there only two ways to play. Either doing slow monotonous boring grinding or trying to raid. SE (and lots of others in this community) have a problem with how they perceive "casual" gamers. Casual gamers are not stupid. Casual gamers are not mindless zombies. Casual gamers are not just content with easy stuff. I consider myself a hybrid gamer. There are days when I have nothing to do and I can play games all day, hardcore. But also there is this thing called life. And not everyone is living the same one. So because of that, there are people that just can't put in the time to do some of the things in this game like relic grind. But also, those same people don't have the time to form statics, have time to be dedicated to certain times to play with others to enjoy end game content. Where are those people to play? The main problem with this game that many are having is the "time" you have to put in to do either of the two options in this game. I like to play all at one time as much as I can, but there are days where i only have maybe 1 hr or 2 each day for the whole week. So stop using the word "casual" so casually when talking about a group of players.

    Now, I like a challenge. Time grinding same low lvl dungeon for hours and low lvl fates for hours for RNG is not a "challenge" as far a gaming goes. It has less to do with game skills and more to do with enduring monotonous boring stuff for hours, which many casual gamers do not have. Casual gamers are just asking for an increase in difficulty, increase in story/lore, increase in fun. All of you elitist think that if you are not hardcore, you must be casual. That's far from the truth. And the faster SE and the majority of this community realize this, the better the game will get.
    ^ this. Thank you.
    (2)

  6. #6
    Player
    RichardButte's Avatar
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    Mar 2011
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    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by QiLymePye View Post
    And its also a slap in the face for casuals. First, lest define casual gamer properly. The casual gamer is considered casual because of the time put into game, whether said time is available or just what they want to spend playing game, not because of skill level of game. Casual players are not lemmings or children that just play blindly and are just ok with hitting 2 buttons all day. Casual players are casual because of time invested.
    1,000,000x this.

    "It's casual, so it's okay if it's boring!" is not an acceptable answer.
    (7)

  7. #7
    Player
    XgungraveX's Avatar
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    Oct 2014
    Posts
    524
    Character
    Gungrave Hellsing
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RichardButte View Post
    1,000,000x this.

    "It's casual, so it's okay if it's boring!" is not an acceptable answer.
    then don't do it Get UAT and get a weapon or get a static get together and try for a ilvl130 weapon no one is forcing you to do this.
    (0)

  8. #8
    Player
    QiLymePye's Avatar
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    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by XgungraveX View Post
    then don't do it Get UAT and get a weapon or get a static get together and try for a ilvl130 weapon no one is forcing you to do this.
    Actually. SE is forcing. You act like its easy to just form a group of like minded individuals that have the same schedule as you and the same goals, etc. Ummm...didn't they add DF because people were having a hard time finding people on their own servers to do dungeons with? Come on man, its so easy to say'''well don't do it then". Its like me only giving you two options when you are hungry...to either go make a weapon to hunt and skin and cook your animal or go rob a bank so you can have money to buy food. Two extremes, no middle. Its like picking your poison...slow painful death or slightly quicker painful death.
    (4)

  9. #9
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by QiLymePye View Post
    Actually. SE is forcing. You act like its easy to just form a group of like minded individuals that have the same schedule as you and the same goals, etc. Ummm...didn't they add DF because people were having a hard time finding people on their own servers to do dungeons with? Come on man, its so easy to say'''well don't do it then". Its like me only giving you two options when you are hungry...to either go make a weapon to hunt and skin and cook your animal or go rob a bank so you can have money to buy food. Two extremes, no middle. Its like picking your poison...slow painful death or slightly quicker painful death.
    Can you explain why are we "forced" to make a Zodiac Braves weapon, exactly?
    For me, it is as easy as saying "just don't do it". There is absolutly no content currently available which requires a Zodiac Braves weapon.
    (0)

  10. #10
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by QiLymePye View Post
    Actually. SE is forcing. You act like its easy to just form a group of like minded individuals that have the same schedule as you and the same goals, etc. Ummm...didn't they add DF because people were having a hard time finding people on their own servers to do dungeons with? Come on man, its so easy to say'''well don't do it then". Its like me only giving you two options when you are hungry...to either go make a weapon to hunt and skin and cook your animal or go rob a bank so you can have money to buy food. Two extremes, no middle. Its like picking your poison...slow painful death or slightly quicker painful death.
    It is kinda true though. It's about priorities and self control. If you don't aim to do the hardest content, there is no real practical point to having gear that is equivalent to it. At that point, if anything, we'd want it simply because it's there. That's fine, mind you. But it will always come at a price, and if it's intended to be "soloable" in the devs eyes, compared to other options, you most definitely are in for a bland and lackluster ride lol.

    That's along the lines of how balance works in MMORPGs, when it comes to gear. That's just how the genre is: it's a give and take based on comparing extremes. The middle-ground only exists if there are things to compare it to. At this point, it's very obvious the middle-ground would be drastically in favor of UAT weapons. The Relic weapons went from being (more or less) necessary in 2.0 progression, to a decent alternative with Atma/Animus, to a time-sink with Novus, to completely irrelevant for progression in latter stages. Right now, relic only exists for those who choose to take up the challenge.
    (1)

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