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  1. #1
    Player
    Wournsfeik_Untawhasyn's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    125
    Character
    Wournsfeik Untawhasyn
    World
    Zalera
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lemuria View Post
    ...
    tl;dr. Don't excuse poor content just because it's the only content.
    It's not the only content though. Also at no point throughout my entire Animus section did I ever wait even 4 hours for a FATE. I know some have that issue, but that's why you target FATEs are priority and do other things in those zones while you wait, overlapping your time. By your argument you shouldn't bother doing any content until patch 2.55 hit because it's all literally now worthless at this point in time. Which is a poorly conceived argument at best. As someone already stated, plenty of people complained that the original leg was so boring and easy that many people just relic'd out with Zenith for all of their classes. And had it continued like that for up to Zeta that weapon who's stats YOU personally get to choose and cultivate would have been more powerful than the Raid Weapon for nowhere near the effort or patience.

    How would that have been remotely fair to the others who were putting effort into their weapons or giving up weeks from their Poetics farming or working with crafters (or blowing millions on the MB for the proper materia).

    The only reason you're having any issues at all is because as I pointed out, you're not tackling the grind correctly. You're not ensuring you're accomplishing multiple goals at once, and in essence are wasting a lot of time.

    Now, on the remark about the grindy and rehashed content. ARR was never going to be h-amazing! it's goal was the pull a failing game out of the fire, dust it off and give it a chance. They had to play it somewhat safe. Now that it's successful I expect and hope that Heavensward brings us new ways to fight, explore, and cooperate with not only our FCs but with our community to surmount huge challenges. I love some of the ideas they've thrown out about exploration using Company Airships, and I'm hoping at least one leg of the next Relic journey allows for use of that system to help get whatever material is necessary at that stage (but don't make it required, that'd be bad). The Zodiac Relic weapon saga did one thing very right: It was a tour de force of the content of the game.
    (1)
    Last edited by Wournsfeik_Untawhasyn; 04-14-2015 at 04:33 AM.

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lemuria View Post
    The best crafted weapons are level 110, which already matches Novus level on a relic. There's a lot of grind needed to even get to that stage.
    The difference is, the Novus has potential to improve. The crafted weapon will never go higher than i110.

    Worth noting that the drops from said content are equal in level to a fully upgraded Zeta Zodiac at this stage.
    Equal in item level sure, but not equal in stats. Zeta gives the stats of your choice, and it gives more of them.


    I need to wait four hours for a Fate, kill 100 enemies, do 3 dungeons and multiple levequests (which don't always appear as an option initially) for a measly +2 vitality? I have to grind 2000 light for +2 weapon strength and +3 vitality? The rewards do not match the time spent on the content.
    Sorry but I have to call you on that blatant exaggeration - nobody's waiting four hours for the fates anymore. The longest I've waited is 15-20 minutes; if you hang out on any one of those maps for a few hours and pay attention, you will see the fates several times. They pop incredibly often now. I use the enemy kills to spiritbond and get chocobo experience. The levequests are a joke. You can finish each one in 1-2 minutes even on a tank class. The mobs are pathetically squishy and the mechanics can be largely ignored in favor of just murdering things.

    As far as the grind itself, you have to remember that the quest chain was put in in installments. Each one of these steps was meant to keep people busy for awhile until the next major patch content went in. Doing the quest now is like reading all of the parts of a serial novel back to back. Sure you get the whole story all at once, but it's also pretty long. Some of the requirements have been eased (atma drop rate, alex drop rate, cost of books was lowered, fate timers were fixed, light was halved) but it still does require a fair amount of effort to put a relic together.

    Quote Originally Posted by Lemuria View Post
    Oh, I'm so sorry. How exactly was I supposed to tackle the Animus to Novus stage while accomplishing multiple goals? I didn't realise I could craft my way to getting 75 alexandrite, or mine them out of a rock somewhere. Perhaps they drop from meaningful a dungeon I missed somewhere...? Nope. It drops from 2 places. Maps, which require grinding dungeons for tomes to purchase or daily roulette, and Fates.
    Cmon, think outside the box a little. I've used the mob kills to level my chocobo and spiritbond an ungodly amount of gear.

    tl;dr. Don't excuse poor content just because it's the only content.
    But it's not the only content. My static can farm T13 but I'm still making a fourth Zeta relic (ok that's partly cause 3 people are in line for claws before me but still). It's something constructive to do to pass the time until Heavensward. It doesn't require a huge investment as far as learning new things. I get to go back and tread familiar ground again and I don't mind that. I like running into newbies in the dungeons I'm doing. It reinforces to me that that's precisely why we're being shuffled back into the older stuff time and time again - to keep the Duty Finder churning for new people.

    Quote Originally Posted by Lemuria View Post
    Plenty of people? Please point me to these people, because so far all I've seen is praise for the initial Zenith weapon quest. It was varied, showed real progression and, while easy, infinitely more enjoyable than the grind which follows.
    Uhhhhh... collecting 900 myth tomes for Thavnairian Mist is varied and infinitely more enjoyable than the grind which follows? Last I checked that was 2 or 3 weeks of grinding dungeons, depending on if the cap was 300 or 450 whenever you did yours. Are you maybe referring to the base relic quest? :P
    (0)
    Last edited by Ashkendor; 04-14-2015 at 07:31 AM.

  3. #3
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    I've finished the Apocalypse Zeta but I have no immediate plans to finish off the book phase of either the Thyrus or Yoshimitsu anytime soon. If the Poetics cap is lifted, I may abandon them entirely in favor of Ironworks Magitek weapons (SMN is my main job, so every other job is just for fun).
    (0)

  4. #4
    Player
    Chevrefoil's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Lucie Gage
    World
    Balmung
    Main Class
    Astrologian Lv 59
    Relic weapon is not necessary if you just want a good weapon.

    So if you hate the grind, don't do it.

    I personally enjoy it and feel that it gives me something to work towards. Maybe you need to spend less time grinding and just let pieces (atma, alexandrite, etc) come as they will.
    (1)

  5. #5
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,948
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Chevrefoil View Post
    Relic weapon is not necessary if you just want a good weapon.

    So if you hate the grind, don't do it.

    I personally enjoy it and feel that it gives me something to work towards. Maybe you need to spend less time grinding and just let pieces (atma, alexandrite, etc) come as they will.
    I enjoy it too. I think the relic quest over all is fine especially after having nerfed some of the harder content like ATMA drops and Light Farming. It's amazing how many relics I see these days in many of the dungeons and raids and a good number of people have more than one. Since the weapon hit ilevel 135 it seems to have exploded in interest with many of my friends.
    (0)
    Last edited by LaylaTsarra; 04-13-2015 at 09:22 PM.

  6. #6
    Player
    Socomlord's Avatar
    Join Date
    Aug 2014
    Location
    Gridania/house in mist
    Posts
    53
    Character
    Max Grant
    World
    Goblin
    Main Class
    Archer Lv 70
    Been stuck on the nexus rng for about 2 months now. Only have gotten 5 drops lol. But what I wanted to say is relic won't be a glamour yoshi stated it will always be relevant and bis one day
    (0)

  7. #7
    Player
    HulveinBlitz's Avatar
    Join Date
    Aug 2013
    Posts
    890
    Character
    Hulvein Wyrmblood
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    You gotta realise why they did it. It's the same reason why DF has been tweaked to match you with lesser experienced people/new. It's all about ensuring those newbies coming in, don't instantly run away from the long ass queue times (even more than they do already) / never get into the duty. Or the fact, if they didn't ask you to do some old ass dungeons, you'd probably never touch them again (unless levelling).

    Same reason why they try to throw housing drops in these places. So they least get some of you to run it. So what do they do? Build the newer content, around older content. Get used to seeing this as long as this game is alive, and going. Because the day they just make newer content, include recent inductions.. is the day this section is filled with "I'm new, and I cannot seem to get into XYZ dungeons". Which is ultimately, yes you guessed it, a loss of money.

    Even if they nerf the relic line, they won't remove the fact you'll still need to run these dungeons. The nerfs are usually only the costs of items from tomes, the chance of a drop, and the amount of lights. So yeah, 3.0.. get used to seeing those new 8 dungeons all the time, throughout the expansion. One can only hope, that its a more engaging relic line.
    (0)
    Last edited by HulveinBlitz; 04-13-2015 at 10:24 PM.

  8. #8
    Player
    dekal's Avatar
    Join Date
    Feb 2015
    Posts
    1,303
    Character
    Alexes D'kal
    World
    Balmung
    Main Class
    Paladin Lv 66
    If they could increase a little bit more the drop rate to get atmas (like a 1% max) I don't mind the grind part because I have play ofther MMOs where your leveling depend entirely on your grind time. There is not dungeons to spam to level faster, at least you are in an elite guild that won a war and get a dungeon with just a slight better % but not by a lot. It is amazing how easy is to get exp here. I get half my exp bar in one run and a bit more with exp food until level 40 and then like 25%. One thing I do agree with some people saying that SE need to improve some aspects in game.
    (0)

  9. #9
    Player
    kupokage's Avatar
    Join Date
    Aug 2014
    Posts
    149
    Character
    Amanda's Husband
    World
    Exodus
    Main Class
    Gladiator Lv 90
    Running Qarn HM for the 20+ time hoping for that last drop brought the worst out of me. I started to scoff at any DPS/healer who qued with less than 5k HP or a tank with less than 7k, as that meant more time in there due to either small pulls or slow DPS. I que as a healer or a DPS and then rage at the tank for being a little bitch with the pulls. I que as a tank but am stuck with a i100 healer who can't handle big pulls and/or DPS who fail the cactuar mechanics. I understand we were all newbs once and I was always the first to help. But the relic grind broke me down and now I'm the one to vote kick that Sch for not casting a Shadow Flare on big pulls.
    (3)

  10. #10
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by kupokage View Post
    Running Qarn HM for the 20+ time hoping for that last drop brought the worst out of me. I started to scoff at any DPS/healer who qued with less than 5k HP or a tank with less than 7k, as that meant more time in there due to either small pulls or slow DPS. I que as a healer or a DPS and then rage at the tank for being a little bitch with the pulls. I que as a tank but am stuck with a i100 healer who can't handle big pulls and/or DPS who fail the cactuar mechanics. I understand we were all newbs once and I was always the first to help. But the relic grind broke me down and now I'm the one to vote kick that Sch for not casting a Shadow Flare on big pulls.
    Sounds like you need to queue up with a premade. It chucks all those worries out the window.
    (0)

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