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  1. #1
    Player
    Jamez82's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Jay'nes Alexander
    World
    Malboro
    Main Class
    Conjurer Lv 50
    I hear ya OP. I have 3 dungeon atma left for my Zodiac and none of them have been dropping for days. I mean like... 15 a day and nothing.
    (3)

  2. #2
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    It's more about not making players spam the endgame content even more.
    (0)

  3. #3
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Gilthas View Post
    It's more about not making players spam the endgame content even more.
    But endgame content is giving us exactly what we need anyway, which is why it makes it feel a lot less grindy if we have to run endgame content for the relic questline.

    It worked that way in WoW and it was fine: you ran LFRs and, in most cases, each boss had a chance to drop an item you needed for your legendary in addition to dropping a piece of gear for you.

    And you know how they could make the current situation better? Let us grind for our books...on ANY class instead of having to have the weapon equipped. Let us get credit for whatever book we have without needing to be that class.

    That way, we could at LEAST be leveling another class and making progress on SOMETHING instead of literally getting nothing out of the experience except some measly gil and credit for the book...
    (3)

  4. #4
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by RichardButte View Post
    But endgame content is giving us exactly what we need anyway,
    More reason to not have relic weapons revolve around endgame content.
    (1)

  5. #5
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Gilthas View Post
    More reason to not have relic weapons revolve around endgame content.
    Oh, it COULD be a reason, sure...if the existing relic weapon progression involved challenging solo encounters, an interesting storyline and a proportionate reward for the time invested.

    But it doesn't have ANY of those things, and if it's not going to have those things, it's far better to let players progress through things they were going to do anyway instead of forcing them to rehash old content with half of their skills missing and absolutely zero benefit outside of the relic progression.

    It's like asking Michael Jordan to practice against 10 year olds between NBA games...
    (2)

  6. #6
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Back in the day when we had max i90 gear and the relic step was only to do the primals, it was fun. Then everything else happened.

    Actually, let me clarify; it was fun AFTER they upgraded the servers. Grinding i90 gear wasn't fun though. Lol. To this day, I have yet to see the healer gloves drop from t1 LMAO.
    (2)

  7. #7
    Player
    Bluejay's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Jei Sumnter
    World
    Faerie
    Main Class
    Archer Lv 60
    It's right up there with the time wasting abysmal joke that is progression in fishing. At least with the relic progression you are PLAYING the game. With fishing its weeks of hitting the same two buttons over and over again. The dev's need to go back to design school and learn the difference between a waste of time and a game.
    (10)

  8. #8
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bluejay View Post
    It's right up there with the time wasting abysmal joke that is progression in fishing. At least with the relic progression you are PLAYING the game. With fishing its weeks of hitting the same two buttons over and over again. The dev's need to go back to design school and learn the difference between a waste of time and a game.
    this

    fun come first they said...if isnt fun your are doing it wrong .....
    (6)
    Last edited by Warlyx; 02-23-2015 at 06:32 AM.

  9. #9
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    They need to remove the RNG bit from the dungeons. No reason to have it.
    (6)

  10. #10
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Lilyarel View Post
    They need to remove the RNG bit from the dungeons. No reason to have it.
    Wha~?! You actually have a problem with 30-50 minute dungeon runs for a chance to get a drop... 20+ runs later with an average time wasted of 13 hours and still what? 15? more dungeons to go with the same RNG formula?!

    My god... relics are supposed to be for grinding j-j-just deal with it or don't do it it's OPTIONAL!!!1111

    /sarcasm
    (5)
    Last edited by Elusana_Celah; 02-23-2015 at 10:05 AM.

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