
Originally Posted by
Altijacek
I'm very cautious about using dragon kick on an add that's about to die, or dots for that matter. Generally I just do the regular opener followed by touch of death after perfect balance is up, then boot, true, demolish, dragon, twin, snap, boot, true, snap, dragon, twin, demolish, etc. I'd like to think I'm doing everything near perfectly because I do include fracture and touch of death at the right times without letting dragon or twin fall off and such, but yeah I'm sure there is something I'm not doing correctly. What SHOULD I be hitting, without a death and at 115 for t10? I'm pretty sure I can do 450-475 without being targeted and without dying