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  1. #11
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Magis View Post
    And making it soloable is going to?
    YOU are the one saying that. Is nerfed T6 solo able ? no ? your point isn't even one.


    Quote Originally Posted by Magis View Post
    That's a lot of ifs. Maybe they'd have seen the story, and never done it again cause "why bother now"? Gear isn't the only reason people do the Coils. Wait that is exactly what happened when WoW did this! Oops, you just killed the motivation a lot of people had to do raiding. Might as well give free items as well while you are at it! /s
    Yeah some people do raid for story. And what ? Killed raiding ? It doesn't kill raiding. Those people won't raid more if you force them in a hard mode raid. They'll do it once, ever bother again.


    Quote Originally Posted by Magis View Post
    The journey is what gives satisfaction and meaning to the reward, but the reward is the carrot on the stick. If only the journey is the only thing that is important, then where is your Savage Coil clears? Oh wait, there is no carrot there, so there is no reason to do them! This is why those instances failed, not their difficulty, but a lack of reward for said trials. Putting a story mode would basically do the exact same thing. You can't build a good raid without both the trial to put some meaning behind what your getting, and the reward itself to act as that driving force to push through the content. Otherwise you either have unsatisfactory content (see dungeons) or no motivation to do said content (see savage, Ramuh pre-buff).
    petty attacks now ? So low...
    I have no savage kills yet because I did not attempt it yet. I've unlocked it though and intend to go there one day. When I get the time. For now I'm happy continuing the journey I started back in T1, which conclusion is in T13. Thank you.
    Also you're being confused. Savage failed the carrot part because the rewards is the same than regular coil, thus not being worth the trouble if you want loot. Challenge seekers went there though. For Ramuh, it was because the reward was sub par for its patch. in 2.4 you had i110 ring raining everywhere with coil lock out removal, new i120 rings to replace the old i100 ones, etc... Ramuh Ex was just a hard fight for the sake of it, like savage coil (on a totally different level though).

    Quote Originally Posted by Magis View Post
    Yet they did wack it with a nerf bat, and did make it basically DFable. But wait! People still complain that it is "too hard". That's the thing with nerfing, there will always be someone that wants it easier until the item (or cutscene or w.e) literally drops in their lap.
    T5 was not nerfed after the twister revamp, T9 has not been nerfed. Are you even trying ?
    The story mode I talk about is the current nerfed version (with additons for T5/T9 to make them DF-able), and lets the normal mode untouched, no nerfs, no whatever. the nerfs are already here or happening. Please tell me you're just ignoring what I'm saying and solely focus on the "story" part. Please.


    Quote Originally Posted by Magis View Post
    Coil was never suppose to be easy, it was never suppose to be equivalent to a story mission.
    good luck explaining why there are nerfs to this content once it's no longer relevant gear wise then. Pray enlight me.


    Quote Originally Posted by Velhart View Post
    What the OP is asking for is in fact a mode where absolutely no effort is needed for the story, which in itself is a reward. As I said, learn the fight and beat it legitimately, SE owes you nothing in regards to this.
    OK so you too just ignored what I said.

    Take current nerfed coil. This is the story mode I wanted. Now unnerfed coil remains normal coil, no nerf needed.

    Tadaam, you just made a fool of yourself.
    (0)
    Last edited by Kuwagami; 02-21-2015 at 05:04 AM.

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