I can say the same about the stuff you are saying. Your point is counter intuitive.
You are trying to convince me, "You guys can't have this shit for free, you need to work for it a little bit." Well that's not a practical reason, it's a philosophical reason and belongs to a different topic.
People complaint Stoneskin everyone takes too much time, that's why Stoneskin 2 is here. If the reason is because time consumption, why still have it around? It's like say your city takes away property tax, but they'll now charge an occupancy tax instead. Don't you think someone will rise up and ask WTF?
Last edited by thunderbreak; 02-15-2015 at 12:45 PM.
All spells involve costs which are inconvenient to some degree. They are intended to motivate you to use those spells in certain ways. Stoneskin II has major benefits over Stoneskin I. It takes much less time and mp to prepare a party. But it is not something you need to use before every minor pull and has its costs, in mp/time, weighted accordingly.
I've read your post 3 times just to make sure I'm not stupid.
Equals:
Stoneskin 2's cost is inconvenient because SE want to motivate players to use it a certain way.
Equals:
Even though Stoneskin 2 cast faster than 4(8)x Stoneskin 1, you don't need to cast it every time.
All together: The reason Stoneskin 2 has a 6 second casting time, is because SE don't want people to use it everytime?
Right. This way, you only cast it when you're willing to invest 6s or a swiftcast to get the buffs up. In a raid this is a no-brainer.. you'd have spent the 24s to spam everyone with buffs anyway. In a dungeon you're chain pulling you probably won't bother. Result is a quality of life improvement without a fundamental change to how the spell is used.
Ok fair enough, how do you account for the tons of healers pre-Stoneskin before all the mobs are dead, and the tons of healers just cast it raw even though Swiftcast is up? Would you say this ideal is working well in practice?Right. This way, you only cast it when you're willing to invest 6s or a swiftcast to get the buffs up. In a raid this is a no-brainer.. you'd have spent the 24s to spam everyone with buffs anyway. In a dungeon you're chain pulling you probably won't bother. Result is a quality of life improvement without a fundamental change to how the spell is used.
I would respond that asking a loaded question is in poor taste and then refuse to answer because of it.
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