As mentioned, I suspect that cast time is there to hamper it's use in 4 man speed runs.
The old bug of being able to stoneskin the group mid combat following a raise may well have played a part in SE's decision as well =(
Personally I only really use it at the beginning of a dungeon or raid or if an opportunity arrises where I can get enough of a head start over the group that they are going to run through me as the cast completes. I'm firmly in the 'swiftcast is for holy' camp as far as dungeons go =)


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