You can probably anwser your own question. Why did SE introduce SS2?Yes. So that it's inconvenient to use prior to every pull. It's nice before bosses or if you want to not have swiftcast for a minute.
If it was instant, why have it at all? Why not just make it a WHM trait that everyone around you always has stoneskin while out of battle. Automatically applied. Raises, spot healing, teleports, and buffs too. Also we can teleport to the next group of mobs automatically because it's out of battle and there's no reason not to just be there, already.
And like I talked about the other abilities, there's a reason they need cast time because you can use them in battle.
Because investing 24s to cast stoneskins on a raid group before each pull was monotonous. There was no choice or timing involved beyond that initial decision to stoneskin everyone, so you may as well have done it with a macro. That doesn't mean the group version should just ignore the notion of costs - there are still tradeoffs to consider when casting it or not.
Ok, even as the casttime is botherin me myself - and despite the fact, that asking us for reasons why it has a casttime at all is a bit off (and also debatting with us about this), i can tell you the simple reason i see why it has still a casttime.
Let's just pretend it would not have casttime, what would happen? Correct, we would reaply it between EACH trashpull anew. But Squeenix says: If you want to start every single fight with a optimal buffsetup you have to invest something. In this case, either time or a swiftcast CD. More over, whitemages, who could apply SS2 out of combat instant at every time, can dps way more in speedruns and would use nearly every swiftcast during trash for and instant initial Holy.
It is just natural, that you have to choose between safety or speed, you cant have both - and that's why SS2 have a 6sec casttime.

The issue with casting buff between pulls is not the healers in-ability to cast the buff but the tanks arrogance that they should be free to run the dungeon at their leisure. I have wasted plenty of SS2 casts where 5 seconds in to the cast tank pulls and the dps engage. Wasting a tonne of MP.
The WHM are not the problem here. It has always been an issue where a tank will pull as a WHM cast SS and then rage because the WHM has aggro. Now we have SS2 with an even longer cast.
Most of us asking for an instant cast SS2 is because players are too stupid to wait a bit. it has always been the WHM's responsibility to babysit and compensate other players stupidity.
Last edited by firstsin; 02-19-2015 at 06:18 PM.

A) If it's on cooldown then most likely your in combat and the spell can no longer be used. Out of combat? 30 sec cooldown. Enough said.
B) Because it's a party wide stoneskin? Huge buff. Why wouldn't it have a cast time?
At worst your being asked for 4-5 second wait. Silly when you think about it lol


Funny thing is, I get all 8 of us Stoneskinned one by one almost at the same time it takes to use Stoneskin II.
Well in a 4 man dungeon SS2 before every pull isn't absolutely necessary (only SS the tank) and in a 8 man content, you only need it each time you wipe (assuming you wipe) so that's not often.
SS2 is Stoneskining 8 persons in the same time, this is a big spell. That's normal it has 6s cast, and to be honest 6s isn't really so long
Let's make the shield buff instant out of combat, let's make the fairy invocation instant out of combat too then. You are asking for something that isn't really needed imo.

What about immersion in the game? World sense, as in, the world's physics and all that jazz.
What sense would it make for Stoneskin II to have no cast time? It takes time to channel the aether necessary to protect 8 people, you know?
What's next? Instant Teleports? lel, get a grip
Everything is bearable with music
You only really need to use it before boss fights anyway and most of the time unless you get one of those Tanks that just charges into everything you should have enough time to use SS2 on everyone however i do agree that the long cast time is weird considering it can only be used outside combat so it wouldn't be that OP to be able to insta cast it between pulls.
You guys are avoiding my question. This ability cannot be casted in battle, It's the ONLY ability you can't use in battle (other than un-upgraded Raise). There's no purpose to give it a casting time other than defeating the purpose of its existence in the first place.
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