


Lol. I suppose that could work.
But even with DPS getting hit by AoEs there are times when you can throw out an Aero or Stone II. I don't see any benefit in never DPSing unless it will kill someone.


If you have a pre-made party full of pros, maybe you have time to do this. But when you play with PUG's you get anyone from the DPS with no ilevel 50+ gear, to the tanks and DPS who insist on standing still in the middle of every avoidable AOE. If the "perfect" runs, eg the ones with nobody dying, it's always with healers that either avoid DPS entirely, or only DPS during during the 10 seconds or so at the end of the fight when it matters instead of the first 10 seconds which just increase aggro on yourself.
One recent run, I was having to heal the Ninja who was losing 60% of their HP with every hit.


"My experience says X and Y" isn't a good elaboration. I could claim the contrary: Because player A and B were so poorly geared, I tripled the dungeon killing ability by helping DPS as a healer. Perhaps exaggerated, but a properly geared scholar or white mage can contribute more DPS than a poorly equipped DPS. Especially if the DPS have little experience maximizing their damage output.If you have a pre-made party full of pros, maybe you have time to do this. But when you play with PUG's you get anyone from the DPS with no ilevel 50+ gear, to the tanks and DPS who insist on standing still in the middle of every avoidable AOE. If the "perfect" runs, eg the ones with nobody dying, it's always with healers that either avoid DPS entirely, or only DPS during during the 10 seconds or so at the end of the fight when it matters instead of the first 10 seconds which just increase aggro on yourself.
One recent run, I was having to heal the Ninja who was losing 60% of their HP with every hit.
People always take damage left and right, whether you heal them right now or take your time is up to you. There aren't a lot of encounters where non-tanks take one hit after another; you usually have time to heal up people. If you can't stand the anticipation by having them move around with a HP bar that isn't completely full, that's simply your own insecurity. You can always decide not to raise them if they're a liability. As harsh as it sounds, it may even be better for the entire group to leave the "useless" one on the floor, rather than constantly pick it up like some rag doll.
"It's a healers job to heal"? Yes, that's true. But let's turn the perspective: It's not a DPS' job to constantly die and potentially cause a wipe. Be it by draining a healer's MP or by not handling mechanics properly. Not healing (or raising) is actually also part of being a healer.


I gear-check players when I see high HP loss. A player is a WTFWHM if they cast Medica II and then DPS for 30 seconds to the detriment of the party. The WTFWHM is someone who doesn't care about doing the Job, and is there just to farm something faster."My experience says X and Y" isn't a good elaboration. I could claim the contrary: Because player A and B were so poorly geared, I tripled the dungeon killing ability by helping DPS as a healer. Perhaps exaggerated, but a properly geared scholar or white mage can contribute more DPS than a poorly equipped DPS. Especially if the DPS have little experience maximizing their damage output.


In that sense, you can WTF-anything
a WTFBLM keeps nuking even though tank's struggling, kiting, using virus for no reason
a WTFBRD for keeping ballad/paeon up for no reason. Doing terrible DPS and use "bards do lowest DPS" as a reason. Ninja pulling in any encounter by auto attacking. Kiting as result while still doing their damage. Not doing songs because it lowers their DPS (even Foe)
a WTF-anydpsclass for constantly dying
a WTFTANK you can find the list here: http://forum.square-enix.com/ffxiv/t...=1#post2550391
Just because some players play a certain like a WTF-something doesn't warrant a topic specifically aimed for it. Scholars can be just as guilty for in the healer department, especially with auto-eos.



It burns me when BLMs and WHMs cast Virus for no damned reason and it renders a boss immune to (Super) Virus during a mechanic for which it would have been useful.
Auto-Eos SCHs need help. If they already know better and insist on using Sic, they are simply bad and lazy.
Dammit, I'm getting sucked into another WTF tangent! :P



I'm sorry, but what? I don't quiet get what you are saying. If I cast Medica II and then DPS for 30 seconds and my team is still a live and healthy, what is the issue?



If people insist on standing in every AoE in Titan HM, you shouldn't worry too much about healing them; a Landslide will eventually knock them out of your misery.
It goes without saying that your party being terrible will increase your healing requirement.
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