While that may be true for some jobs, taking Poetics for example, bards were mostly geared up in a combination of poetics, soldiery, and crafted gear before WoD came out. So while poetics boasted i120, some bards were interested in their stats and stuck with other pieces. For people who haven't leveled their classes to 60 either, it's still gear that they can get. Plus, we have no idea what the developers are planning on doing for older coils. Having everyone be ten levels higher would put the fights in a different place than intended. If they were smart, they would level sync those instances, making it perfectly acceptable to farm for the gear still.
Also, a lot of the i110 stuff was farmed as an alternative to soldiery and sand farming. So saying that it will be for glamour only isn't exactly true, especially for while you're leveling.
Threads like this make it obvious why we need all major endgame content to have multiple difficulty settings with appropriately tiered rewards.
Why spend all this money designing encounters the average joe on a backwater server isn't going to see and only 10% of the population even touches?
video games are bad
Street credThreads like this make it obvious why we need all major endgame content to have multiple difficulty settings with appropriately tiered rewards.
Why spend all this money designing encounters the average joe on a backwater server isn't going to see and only 10% of the population even touches?
How is this a valid belief? This game already nerfs content faster and harder than probably any mmo I've played. Most will let old content remain as is for extended periods to let new people experience properly where the only real nerf comes with better gear.You dont have to wait very long to run gimp coil so there isnt a need to lower the difficulty on the already super small amount of progression that exists in this gameThreads like this make it obvious why we need all major endgame content to have multiple difficulty settings with appropriately tiered rewards.
Why spend all this money designing encounters the average joe on a backwater server isn't going to see and only 10% of the population even touches?
Exclusivity is not a bad thingThreads like this make it obvious why we need all major endgame content to have multiple difficulty settings with appropriately tiered rewards.
Why spend all this money designing encounters the average joe on a backwater server isn't going to see and only 10% of the population even touches?
https://www.youtube.com/watch?v=GFWh9aY4pas
Actually it is when it's a significant amount of your development budget. Also, please don't link bad Youtube videos trying to put words in my mouth.
It's coming with Heavensward anyway which is proof itself that the paradigm of developing raid assets that only 10% of the community sees is a mistake and waste of development resources to S-E, and they've only been keeping Coil exclusive due to not being able to develop for both parties, so they pandered to the 10% they knew wouldn't lash out and throw a huge fit on the fora with the 2.1-2.5 devcycle.
Last edited by Krr; 02-01-2015 at 04:18 PM.
video games are bad
The "normal mode" raid in heavensward will be about as hard as T6-9 with echo with i90-110. So those who are still stuck on t9 with i120-130 still won't be able to beat it regardless.Actually it is when it's a significant amount of your development budget. Also, please don't link bad Youtube videos trying to put words in my mouth.
It's coming with Heavensward anyway which is proof itself that the paradigm of developing raid assets that only 10% of the community sees is a mistake and waste of development resources to S-E, and they've only been keeping Coil exclusive due to not being able to develop for both parties, so they pandered to the 10% they knew wouldn't lash out and throw a huge fit on the fora with the 2.1-2.5 devcycle.
This won't fix the endless crying. If anything people will cry about feeling like second class players because the best gear is locked behind a mode they can't beat. It's not going to be LFR level of stupids proof most people seem to expect
Regardless, that video explain in detail why exclusivity is a good thing. because you don't agree with it (or are triggered by it) doesn't make it a "bad video"
Last edited by hallena; 02-02-2015 at 11:00 AM.
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