If you want an idea of how bad in could have been had the translation team decided to go much further back, here's a perfect example :
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If you want an idea of how bad in could have been had the translation team decided to go much further back, here's a perfect example :
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What's interesting though is that the modernizing of the bible's translation didn't really kick in until the 20th century. For example, one made in the very late 19th century makes ample use of the "-eth" suffix on words, something that had fallen out of use by that time. As an example, take a look at Lincoln's Gettysburg address or hell, Emmet's "Speech from the Dock." Honestly, they really should be deriving the dialogue for this game from post-Shakespearean plays and speeches, especially given how many amenities we have that didn't exist during the time the language being spoken was used.
Right now it's the equivalent of someone talking like a 1920s gangster on a cellphone.


That's really not at all what it is. These dialects were specifically chosen, especially for Ramuh and Midgardsormr and the like in particular, because these beings are thousands of years old if not older. Speaking in modern parlance for them would be far more out of character for ancient beings than speaking with a dialect you or the OP doesn't like.What's interesting though is that the modernizing of the bible's translation didn't really kick in until the 20th century. For example, one made in the very late 19th century makes ample use of the "-eth" suffix on words, something that had fallen out of use by that time. As an example, take a look at Lincoln's Gettysburg address or hell, Emmet's "Speech from the Dock." Honestly, they really should be deriving the dialogue for this game from post-Shakespearean plays and speeches, especially given how many amenities we have that didn't exist during the time the language being spoken was used.
Right now it's the equivalent of someone talking like a 1920s gangster on a cellphone.
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