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  1. #1
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Zagam View Post
    My only suggestion is to keep it the way it is, many dps have figured out how to work against a heavy caster team, please don't take this small sample as to what the ENTIRE community is like.
    Says the person clearly playing BLM in FL >_>
    (1)

  2. #2
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Zagam View Post
    My only suggestion is to keep it the way it is, many dps have figured out how to work against a heavy caster team, please don't take this small sample as to what the ENTIRE community is like.
    Oh no, please don't nerf the inbalance, it benefits me, I don't give a goobbue ass about melee's not being able to fight or even get remotely close to the area without getting chain slept and cometeored, please please, I don't care about everyone else as long as I'm fine.
    (1)

  3. #3
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Evtrai View Post
    Oh no, please don't nerf the inbalance, it benefits me, I don't give a goobbue ass about melee's not being able to fight or even get remotely close to the area without getting chain slept and cometeored, please please, I don't care about everyone else as long as I'm fine.
    Well since you care so much about balance then you won't mind if we nerf the living fuck out of melee and bard for secure right?
    Oh, who am i kidding. You're playing melee. Of course you think you're fine there
    (1)

  4. #4
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by hallena View Post
    Well since you care so much about balance then you won't mind if we nerf the living fuck out of melee and bard for secure right?
    Oh, who am i kidding. You're playing melee. Of course you think you're fine there
    I actually play White Mage for PvP, thank you very much, no matter what game you play, melee always have superiority on close ranges on casters, and in PvP they have many defenses around this, casters have sprint, sleep, gravity. A lot of times it's purely poor skill play around your team as whole, as they should be defending and prioritizing anyone near casters.
    (1)

  5. #5
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Evtrai View Post
    Oh no, please don't nerf the inbalance, it benefits me, I don't give a goobbue ass about melee's not being able to fight or even get remotely close to the area without getting chain slept and cometeored, please please, I don't care about everyone else as long as I'm fine.
    Don't forget about being ping ponged with knockback mechanics. I had a few whms who kept pushing me around, I thought it was hilarious. That made me realize there is no DR on knockbacks.
    (2)

  6. #6
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Domira View Post
    Don't forget about being ping ponged with knockback mechanics. I had a few whms who kept pushing me around, I thought it was hilarious. That made me realize there is no DR on knockbacks.
    I'm honestly not gonna deny, baiting people to the bridges and knocking them off with fluid aura can be pretty hilarious but also annoying
    (1)

  7. #7
    Player
    Zagam's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Zagam Zixion
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Evtrai View Post
    Oh no, please don't nerf the inbalance, it benefits me, I don't give a goobbue ass about melee's not being able to fight or even get remotely close to the area without getting chain slept and cometeored, please please, I don't care about everyone else as long as I'm fine.
    funny how you say blms are fine in secure but yet reply with sarcastic drivel about them in slaughter. DPS are fine in slaughter, we dont need to nerf anything because the majority of OF posters cant play to save thier life.... literally. BLMs got nerfed and nerfed the first round because of crybabies like you, and now they can actually keep up, boooohooo drgs die before healers now, WE GOTTA NERF EVERYONE. The system isnt the problem, the lack of skill is.
    (0)

  8. #8
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Zagam View Post
    funny how you say blms are fine in secure but yet reply with sarcastic drivel about them in slaughter. DPS are fine in slaughter, we dont need to nerf anything because the majority of OF posters cant play to save thier life.... literally. BLMs got nerfed and nerfed the first round because of crybabies like you, and now they can actually keep up, boooohooo drgs die before healers now, WE GOTTA NERF EVERYONE. The system isnt the problem, the lack of skill is.
    Dude, the only crybaby here is you crying being afraid of a incomming balancing of something that has already been said it's not working as intended, you sound more like the crybabies when infinite sleep chain was nerfed, THAT was broken, infinite CC is NOT balanced and IT'S was design flaw, no competent MMO with PVP has these kind of broken of CC infinite loop mechanics, well, I guess except Aion, but you can see how well that's doing.
    (1)
    Last edited by Evtrai; 01-27-2015 at 12:23 PM.

  9. #9
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Grekumah View Post
    Thanks for your continued feedback in regards to Frontline (Slaughter) and PvP in general. I’m making sure to gather up all your comments and present them to the various teams! We’ll be using everyone’s comments as fuel for future discussions so keep the feedback coming!
    I hope you could find a good way to split alliances from mid little bit, when there is 9 groups in mid lag hits hunt level thus draining even more enjoyment out of it. If you force us to split more than once in a game then i see no reason to add nerfs to any class, also could always reduce group size from 72 to 48 or 24 max.
    (1)

  10. #10
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Grekumah View Post
    Thanks for your continued feedback in regards to Frontline (Slaughter) and PvP in general. I’m making sure to gather up all your comments and present them to the various teams! We’ll be using everyone’s comments as fuel for future discussions so keep the feedback coming!
    Great! Here are my suggestions:

    * Cometeor happens to frequently and its aoe, mid is literally covered with Cometeors near the end of the match
    * Tanks and Healers can't really utilize Battle Fever/High, they don't have the damage to get KOs
    * Tanks and Healers have a difficult time earning the slaughter mode achievements
    * Battle High/Fever buff only benefits, why doesn't healer and tank have their own benefits like increases spell speed and healing power and for tank reduce the duration of CC and reduce damage
    * Only DPS will get the extra wolf marks for killing players affected by Battle Fever/High, tank and healer doesn't have the burst to get KOs over actual dps classes
    * Tank and Healer adrenaline skill is bad compared to the melee and mage's skill
    * Melee gets massacred by aoe while attacking the middle nodes, making ranged the best way to damage it
    * Frame rate is horrible when all 72 players are mid. There should be less focus on mid and more focus on surrounding nodes at markets, temple, manor.
    (3)
    Last edited by Domira; 01-27-2015 at 12:53 PM.

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