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  1. #161
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    All these melee crying about how horrible life is. Yet melees are telling casters to L2P and "git gud" in secure.

    Yes casters are overpowered in slaughter but the irony and hypocrisy is priceless.
    That comment earlier about those who benifit from something also apply to you.

    Ninjas specialy crying about anything is the best
    (0)
    Last edited by hallena; 01-27-2015 at 04:45 AM.

  2. #162
    Player
    yuixjfa's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Ai Yoshioka
    World
    Shinryu
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by hallena View Post
    Ninjas specialy crying about anything is the best
    It's funnier when people complain about Ninjas.
    (0)

  3. #163
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by yuixjfa View Post
    It's funnier when people complain about Ninjas.
    Casters have all the right in the world to complain about ninjas. They are worse than super glue and unlike bards we can't attack while moving and have our cast interupted by damage, including daggers throw
    But hey!
    people who benifit from something dont see its problem
    (0)
    Last edited by hallena; 01-27-2015 at 05:09 AM.

  4. #164
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by yuixjfa View Post
    It's funnier when people complain about Ninjas.
    Maybe because in Secure premades built whole strategies around ninja's coming in stealth and popping a LB on the healer before attacking. It was by far the biggest threat against an evenly matched team. But I guess you didn't know that either.
    (0)

  5. #165
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Red_Wolf View Post
    Den was fairly exhausting. I had to run in a circle around a wall avoiding melee until the melee on my team killed their healer. So what were you saying about melee again?

    I can assure you healers need vitality gear to survive. I'm not going to bother replying to the rest of that foolishness.

    As a healer, I am the one being targeted by melee and caster DPS for the entire match. Melee hurt, interrupt everything, stun me, and have enough defense to avoid being peeled. Casters don't interrupt me, have cast times, easily peeled, and their LB's are marked on the freaking ground before they even hit.
    Casters are a much bigger threat than melee are. In the Den they changed it to 1Range/1Melee because SMN/BLM or 'SMN/SMN' or BLM/BLM were the most op comps in existence.

    I love how you only mention kiting melees and act like the range dps doesn't even exist lol. Probably because you can't kite range.
    And if you are only kiting no wonder you hate melees, no CCs not even Fluid aura?

    Healers don't need Vitality gear to survive LB, just stop being bad. <.<

    Both Melee and Casters interrupt you, your comments are completely biased.

    Melees have stuns (short duration), and Fetter Ward (Ninjas,Paladins, and Warriors do not) which last for like 10s and is on a lengthy CD. After Fetter Ward is gone they are easily peeled (meaning Ninja,Paladin,and Warrior are very easily peeled ALL the time).

    Casters are the main ones for peeling. AoE Sleep/Bind and Heavy (that destroys melees). Their LB is marked on the ground after 30% of the cast has already started and is long range. Do you know what peeling is?

    I play every job and I see all the pros and cons they endeavor.
    (0)
    Last edited by Houston009; 01-27-2015 at 05:32 AM.

  6. #166
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    But....isn't that why they're called 'ninja'...the sneaky, sneaky assassin type job? If you played WvWvW in GW2, you'll remember that thieves are even worse there, especially the dagger/dagger ones that used to be able to totally kill someone from stealth before they even had time to react. At least in FF14 they aren't that bad. I don't want a nerf to anything, actually -- people who like to play PvP can usually adapt to whatever the developer throws at them and still have fun, or switch jobs to whatever job it is annoying them to get a different perspective. I was getting killed left and right by thieves in GW2 -- so, I made one, learned how they play, and then went back to elementalist with a far greater knowledge of how to counter them. Going to do the same thing here -- play my healer or bard until I grasp the dynamics of fights, then go back to ninja and use that knowledge however best I can ^_^v
    (0)
    Last edited by MirielleLavandre; 01-27-2015 at 05:34 AM.

  7. #167
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Don't forget P/D thief...they are just notorious!
    (0)

  8. #168
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    887
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Houston009 View Post
    snip
    Droppin' the knowledge nukes.
    (1)

  9. #169
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Casters are a much bigger threat than melee are. In the Den they changed it to 1Range/1Melee because SMN/BLM or 'SMN/SMN' or BLM/BLM were the most op comps in existence.
    They were the most op comp in existance because sleep lasted for 30 second, swift flare was insane, Smn could ressurect people, They could spam heavy and their pet would interupt the healer. All of which has been nerfed. Welcome to 2.5 i hope you enjoyed your 2.1 private server
    I love how you only mention kiting melees and act like the range dps doesn't even exist lol. Probably because you can't kite range
    No but you can interupt and LoS them easily. Find any sort of pillar or wall and eos/regen will outheal any form of damage a blm/smn can dish on you. The exception being bard, which i agree are annoying to deal with
    Healers don't need Vitality gear to survive LB, just stop being bad. <.<
    Right because getting good permanently reduce damage taken by 50%
    Both Melee and Casters interrupt you, your comments are completely biased.
    casters have casting time, can't attack while moving and cannot interupt when they are being interupted. Melee's attacks are instan. Have shorter GCD and in many case have OffGCD attacks
    Melees have stuns (short duration), and Fetter Ward (Ninjas,Paladins, and Warriors do not) which last for like 10s and is on a lengthy CD. After Fetter Ward is gone they are easily peeled (meaning Ninja,Paladin,and Warrior are very easily peeled ALL the time).
    I like how you are completely ignoring gap closer and ranged attack which can be used to interupt casts/heals aswell as silences which silence through surecast and equanimity
    (0)
    Last edited by hallena; 01-27-2015 at 06:38 AM.

  10. #170
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by hallena View Post
    smarts
    LOL, thank you hallena. I'll reply to but not to step on your toes. Mainly because I just typed all this out and some people need to get a clue.
    (0)

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