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  1. #1
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Red_Wolf View Post
    True, latency can kill. That's why I start or insta-cast a Medica II everytime I see a BLM AoE. A medica II is usually all you need to heal through it. The Adrenaline LB itself is not that powerful.
    If only I wish Divine Seal Medica 2 and Medica I spam was enough to make my group survive a cometeor swarm.

    The single AoE damage is not the issue, it's the several of them that's the issue.

    Here's how it works:

    Black mage see a group of people at half health, he casts cometeor kills say, 4 of them, his adrenaline bar is instantly filled up again, he casts cometeor, multiply this by the fact that as of late there's 6 black mages/summoners rolling on parties, it's a infinite spam of cometeors, and 2 in a row are enough to kill most classes, except tanks and anyone that maybe had stoneskin up.

    First, the rate in which adrenaline bar fills up is a huge issue, as much as the comment that B-b-but Melee LB is stronk, it is, however, one melee LB cast on a successful kill isn't going to refill your LB bar, unlike caster in which you can get into a infinite cycle of casting cometeor.
    (0)
    Last edited by Evtrai; 01-29-2015 at 03:14 AM.

  2. #2
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Evtrai View Post
    If only I wish Divine Seal Medica 2 and Medica I spam was enough to make my group survive a cometeor swarm.
    It would be enough if it was just one. But then there is two incoming, then three, then four, then five. Then 10 seconds later there is another barrage of cometeors incoming lol. Funny thing is, testudo and tank lb minimizes the damage of cometeor to the point were its negligible. I think it hits for around 500 dmg? Maybe less. Unfortunately the uptime of testudo and tank lb is small in comparison to how often cometeor can go off.
    (2)

  3. #3
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Domira View Post
    It would be enough if it was just one. But then there is two incoming, then three, then four, then five. Then 10 seconds later there is another barrage of cometeors incoming lol. Funny thing is, testudo and tank lb minimizes the damage of cometeor to the point were its negligible. I think it hits for around 500 dmg? Maybe less. Unfortunately the uptime of testudo and tank lb is small in comparison to how often cometeor can go off.
    Exactly, it baffles me how even though it's been confirmed by a Comunity Rep that Cometeor cast time is faster than intended and should be the same as Skyshard, there's are people in hard denial that it isn't.
    (0)

  4. #4
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Evtrai View Post
    Exactly, it baffles me how even though it's been confirmed by a Comunity Rep that Cometeor cast time is faster than intended and should be the same as Skyshard, there's are people in hard denial that it isn't.
    What I like to point out though is that the increased casting time isn't going to change the situation. That alliance has an instantly refilling LB bar, they've already won the match. Whether they're melee or caster, as long as they continue to land their LBs successfully, they will get to keep on repeating them. Slaughter is the name of the game, literally.
    (0)

  5. #5
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Evtrai View Post
    Exactly, it baffles me how even though it's been confirmed by a Comunity Rep that Cometeor cast time is faster than intended and should be the same as Skyshard, there's are people in hard denial that it isn't.
    I don't think anyone is denying the cast time is faster than intended. I assume that gets fixed tonight.


    What I'm saying is cometeor is not as OP as you're making it out to be. Divine Seal and Medica II are fine to handle healing through 2 in a row even if people don't move. You also have Focalization which a lot of PvE healers are forgetting to use. If it’s more than 2 in a row then you’re probably going against a pre-made and you’ll be lucky to win the match anyway. If both healers die or have to self-heal then it's because they were standing too close together. You can say the same thing about the group getting mezzed and then hit. Spacing, positioning, and reactive healing are very important. And for Pete’s sake, it is marked on the ground where it's going to hit. MOVE! Even if you get hit by the first one you should try to avoid the next.

    By the end of this month, BLM’s are going to be nerfed into the ground because melee players just aren’t used to them being able to cast. That’s it. Melee players have dominated so long that the mere idea of dying to a BLM’s strongest AoE is absurd to them. Even though it is completely rational. Meanwhile casters die all the time to melee LB’s and for the most part suck it up and play.
    (1)

  6. #6
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Red_Wolf View Post
    snip
    Exactly, however this is what people isn't accepting, that the cast time is not broken, the skill it self is not OP that much is obvious, you said it yourself, the whole discussion is raised around the fact that it is unavoidable due the fast cast time and people is in denial that it isn't, nothing else, like someone pointed out, they have sleepga to fix people in place quickly and cast the LB, that's an acceptable stratergy, what's it's not acceptable is that with minimal effort just stacking cometeor has become the sure fire win, and dependant is in what group has the most black mages as the winning determinant. It's the entire fact that it's fully unavoidable, unless you have Bruce Lee reflexes it's totally unavoidable.
    You can even be running around in circles with the intention of anticipating it and unless you are right at the edge, you will not avoid it, especially since the path you probably followed most likely has another 4 cometeors on the ground.
    (0)

  7. #7
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Evtrai View Post
    the skill it self is not OP that much is obvious, you said it yourself, the whole discussion is raised around the fact that it is unavoidable due the fast cast time
    But I do think it's avoidable. At the very least, multiple hits are avoidable.
    (0)

  8. #8
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Red_Wolf View Post
    But I do think it's avoidable. At the very least, multiple hits are avoidable.
    back in the original secure, people dodge my lb constantly, I usually had to SC Freeze, followed by sleep on the circle to hit more than one individual. Again, the Blk shouldn't be nerfed, theyre perfect as they are, I have to agree people are not used to dying from their aoe yet. The issue does lie in the great advantage the team with the highest lead gets their bars filled up, which is cyclical bc more lbs mean more kills for them meaning more lbs. the bonus increase a point lead gives to lb fueling needs to be address, not the classes themselves
    (1)

  9. #9
    Player
    OlgaFlow's Avatar
    Join Date
    Aug 2013
    Location
    Ul-Dah
    Posts
    7
    Character
    Litz Zatsuza
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Red_Wolf View Post
    But I do think it's avoidable. At the very least, multiple hits are avoidable.
    I thought that too until a pre-made stacked Cometeors with atleast 2 of them hitting a sleep which staggers you long enough to make it virtually impossible to dodge and I consider myself a very careful player. Even when I'm sure I've dodged it, there's been countless time where I still took damage. You don't move fast enough to consistently dodge it in it's current form. Think of the videos where people used to struggle with Titan Hard mode because the screen didn't accurately output what was actually going on so people who clearly dodged Landslide still get knocked back and die.

    I don't think slower cast time is gonna fix the problem either, honestly but we won't know what they intend to hotfix until they do it.

    Everyone knows slaughter in it's current form is BS but it's the flavor of the month as far as PVPers are concerned so as rational as it'd be for people to start queuing up for Secure until the mode gets fixed, not a lot of people are doing it because the queue times aren't as fast. I want to boycott Slaughter personally but I want Wolf Marks so I'm kind of in a bind as far as that's concerned.

    Honestly, I personally feel that the proper move that players should do is to make their own pre-mades because pre-mades are the ones who come up with the strategies that people eventually follow and right now, on Aether Data server, the only ones who came up with effective strategies are the Flames which is why they're dominating right now. I have my own LS but I don't have enough people who play regularly enough to inspire a change in my GC so I'd have to keep recruiting until I find that mix.
    (3)
    Last edited by OlgaFlow; 01-29-2015 at 05:19 AM.