Which is why both LBs need a nerf to their damage. The Aoe LB shouldn't be able to wipe a party, and the melee LB shouldn't be a skill balancer and a free kill for someone less skilled.
Right? I'm glad that you agree with me not defending broken mechanics, I'm neither downplaying melee LB's but actually detailing what I do against melee's, as a ranged caster, this obviously doesn't apply with a melee against another closer range dps/tank. Unless you are of course one of those blms that for some bizarre reason decide to run into a group of players cast aetheric field and manage to make a run trip back home unscratched.
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