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  1. #1
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by TetsuyaHikari View Post
    About Eibon
    Starting City-State: Ul'dah
    Class / Level: 50 Black Mage


    No wonder you don't see a problem with it.
    as some1 stated few pages back those it benefits dont see a problem with it.. bet u anything if it was melee with hugely imbalanced LB he/she would be screaming for a fix lol
    (1)

  2. #2
    Player
    TetsuyaHikari's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    248
    Character
    Celes Reinhardt
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Spawnie View Post
    as some1 stated few pages back those it benefits dont see a problem with it.. bet u anything if it was melee with hugely imbalanced LB he/she would be screaming for a fix lol
    Exactly, lol. Hell, to be honest, if I played a BLM, I wouldn't be asking for a fix for this either. I'd rack up as many wins as I could before the hotfix. That's just how people are though.

    If it's not affecting them in a negative manner, they don't see an issue with it. It's no different than picking a top tier character in a fighting game despite knowing there is a balance coming in a revision in the future. How many people are honestly going to go back to playing a mid tier or low tier character if they just found out the character they're currently playing can get them easy wins with minimal effort?

    I look forward to the fix so we can attempt to have a somewhat balanced experience rather than how it is now where Slaughter is basically BLM vs BLM and seeing who can sleep + nuke the other team first to win.
    (0)

  3. #3
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by TetsuyaHikari View Post
    Exactly, lol. Hell, to be honest, if I played a BLM, I wouldn't be asking for a fix for this either. I'd rack up as many wins as I could before the hotfix. That's just how people are though.

    If it's not affecting them in a negative manner, they don't see an issue with it. It's no different than picking a top tier character in a fighting game despite knowing there is a balance coming in a revision in the future. How many people are honestly going to go back to playing a mid tier or low tier character if they just found out the character they're currently playing can get them easy wins with minimal effort?

    I look forward to the fix so we can attempt to have a somewhat balanced experience rather than how it is now where Slaughter is basically BLM vs BLM and seeing who can sleep + nuke the other team first to win.
    exactly = dull n boring thats why i stopped going til its fixed lol
    (0)

  4. #4
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Spawnie View Post
    as some1 stated few pages back those it benefits dont see a problem with it.. bet u anything if it was melee with hugely imbalanced LB he/she would be screaming for a fix lol
    Wasn't that comment meant for melee considering how OP they are in PvP? Melee does have an imbalanced LB. I'm required to wear tank accessories to live through one melee player using a LB on me. So I'm gimping my entire team's healing because one Ninja might get close enough to pop a LB on me. But let's just forget about that and cry about how tough melee has it some more.
    (0)

  5. #5
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Red_Wolf View Post
    Wasn't that comment meant for melee considering how OP they are in PvP? Melee does have an imbalanced LB. I'm required to wear tank accessories to live through one melee player using a LB on me. So I'm gimping my entire team's healing because one Ninja might get close enough to pop a LB on me. But let's just forget about that and cry about how tough melee has it some more.
    2 melee LBing two targets at the same time can kill 2 people, 2 mages LBing at the same time can kill parties from a safe distance. There's a lot more risk to a melee class, currently in slaughter there's a high risk low reward for melee while for casters it's a low risk high reward. The reason the casters are currently as strong as they are is due to standing in a big group of people being protected from melees, the only one able to counter a mage is a bard.

    Also cast a stoneskin on you and have someone close that can stun, like a PLD and you'll be safe, as a melee I never cast LB on a full HP target as most of the time it is not enough, also as a healer if you're not killed in one shot you'll just heal yourself with benediction and the melee will be slaughtered, learn how to utilize your class and you'll see a difference.
    (0)
    Last edited by Krindor; 01-27-2015 at 12:15 AM.

  6. #6
    Player
    yuixjfa's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Ai Yoshioka
    World
    Shinryu
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Krindor View Post
    poo
    dont bother wasting your time on giving him advice. its like he stepped into one game of Slaughter, got absolutely wrecked, and never set foot in it again. if you have to point out things like fucking Stoneskin when he is a healer, then I dont even know anymore.

    Quote Originally Posted by Red_Wolf View Post
    Wasn't that comment meant for melee considering how OP they are in PvP? Melee does have an imbalanced LB. I'm required to wear tank accessories to live through one melee player using a LB on me. So I'm gimping my entire team's healing because one Ninja might get close enough to pop a LB on me. But let's just forget about that and cry about how tough melee has it some more.
    Are you kidding me? Are you whining about getting ganked by a Ninja? A NINJA. NINJA. NINJA.

    This thread is giving me AIDS.
    (0)

  7. #7
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Red_Wolf View Post
    Wasn't that comment meant for melee considering how OP they are in PvP? Melee does have an imbalanced LB. I'm required to wear tank accessories to live through one melee player using a LB on me. So I'm gimping my entire team's healing because one Ninja might get close enough to pop a LB on me. But let's just forget about that and cry about how tough melee has it some more.
    i dont play melee and they arent that hard to kill as bard.. kiting tanks n ninjas around til they drop dead is funny as hell but we are talking about the imbalance with blm atm not anything else :3
    (0)

  8. #8
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Red_Wolf View Post
    Wasn't that comment meant for melee considering how OP they are in PvP? Melee does have an imbalanced LB. I'm required to wear tank accessories to live through one melee player using a LB on me. So I'm gimping my entire team's healing because one Ninja might get close enough to pop a LB on me. But let's just forget about that and cry about how tough melee has it some more.
    melee LB supposed to work like that in Secure mode, as it uses the LB bar of the whole party. If a single target LB can't kill anyone, why bother wasting everyone's LB for it?

    you're viewing things from your healer point of view and don't understand PvP in general. how can a healer be killed if melee LB doesn't do that much damage? newbie healers, maybe, but what about experienced healers?
    (0)

  9. #9
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Red_Wolf View Post
    Wasn't that comment meant for melee considering how OP they are in PvP? Melee does have an imbalanced LB. I'm required to wear tank accessories to live through one melee player using a LB on me. So I'm gimping my entire team's healing because one Ninja might get close enough to pop a LB on me. But let's just forget about that and cry about how tough melee has it some more.
    You clearly have never stepped in the Den, ever. There is a reason why its set to 1 RANGED and 1 melee dps. Melee OP,the delusion is too real. If melee LB one-shot people i would agree (a lil bit) but it does NOT. You don't need Stoneskin or Vit gear to survive, and you have more then enough time to heal yourself after a melee fails to kill you due to animation lock. All you have to do is fluid aura them because even Stun -> LB doesn't kill (solo).

    How is a healer making an argument about 'DPS' issues btw?
    (0)

  10. #10
    Player
    Kxteel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    36
    Character
    Kxteel Dragoone
    World
    Moogle
    Main Class
    Dragoon Lv 60
    we need a more big Mid & Patch for range of Mage's ADRENALINE...
    (0)

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