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  1. #131
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Grekumah View Post
    Greetings,

    Thanks for the feedback regarding the new mode. We’ve been gathering your feedback and presenting it to the dev. team.

    In regards specifically to Cometeor, we do want to let you know that we originally planned to have it set to the same speed as Skyshard, but we have confirmed that’s not the case and will be addressing this in an upcoming HotFix.
    Does this also mean it will be possible to dodge Cometeor? As it stands, you are hit regardless of what you do that's why. Note that my connection is fine, as all other AoE indicators respond perfectly and I have zero lag even during hectic battles. I'm assuming it's because of the very short cast time, and not because the area indicator is there just for show.
    (2)
    Last edited by Welsper59; 01-26-2015 at 08:46 AM.

  2. #132
    Player
    Eibon's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    70
    Character
    Jin Okuma
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    So... still no word on the stupid "Spell casts interrupted simply by being attacked" issue huh? Glad to see the dev team is really hitting those hot topics!!

    Also, just to note, regardless of these Limit breaks; ranged are going to dominate any battleground where 72 people are fighting in close quarters. Ranged > melee. Common sense folks.
    Amazing how one person who isn't even good at pvp whines about dieing as a melee in a 72 man battleground; gets their way and makes caster get a nerf. God forbid caster is viable in any pvp situation.
    (3)
    Last edited by Eibon; 01-26-2015 at 09:35 AM.

  3. #133
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Welsper59 View Post
    Does this also mean it will be possible to dodge Cometeor? As it stands, you are hit regardless of what you do that's why. Note that my connection is fine, as all other AoE indicators respond perfectly and I have zero lag even during hectic battles. I'm assuming it's because of the very short cast time, and not because the area indicator is there just for show.
    its just the lag of having 72 players stacked in one spot. What you see isn't whats happening. many time my cometeor don't deal damage to people that are clearly inside it
    (0)

  4. #134
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Eibon View Post
    So... still no word on the stupid "Spell casts interrupted simply by being attacked" issue huh? Glad to see the dev team is really hitting those hot topics!!

    Also, just to note, regardless of these Limit breaks; ranged are going to dominate any battleground where 72 people are fighting in close quarters. Ranged > melee. Common sense folks.
    Amazing how one person who isn't even good at pvp whines about dieing as a melee in a 72 man battleground; gets their way and makes caster get a nerf. God forbid caster is viable in any pvp situation.
    really?? any1 can see slaughter mode is really imbalanced atm just look at the scoreboard at the end.. yay lets all just level n play a blm n just use sleep + lb for easy kills lacking any pvp talent whatsoever :P

    and fyi i havent been killed by blm lb yet but even i can see how op n imbalanced it is ffs
    (0)

  5. #135
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Welsper59 View Post
    Does this also mean it will be possible to dodge Cometeor? As it stands, you are hit regardless of what you do that's why. Note that my connection is fine, as all other AoE indicators respond perfectly and I have zero lag even during hectic battles. I'm assuming it's because of the very short cast time, and not because the area indicator is there just for show.
    Yep, same thing happens to me. I can never dodge it. At first I thought it was me. But quite a few times I watched the casters casting bar. I move out the way when its 25% complete and I still get hit. lol
    (0)

  6. #136
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by hallena View Post
    its just the lag of having 72 players stacked in one spot. What you see isn't whats happening. many time my cometeor don't deal damage to people that are clearly inside it
    Is it? I mean the heals I throw out register perfectly and on time even during Cometeor. In that case, I think it's a problem exclusively to Cometeor IMO, other lag is your usual thing. I have noticed that the damage impact from it is delayed though (might be related to what Grekumah was referring to about intended cast time). I normally don't see Cometeor damage until after 1 sec after the animation hits, mind that again, I can still heal people before/during/after it does.
    (0)

  7. #137
    Player
    Kxteel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    36
    Character
    Kxteel Dragoone
    World
    Moogle
    Main Class
    Dragoon Lv 60
    we need a more big Mid & Patch for range of Mage's ADRENALINE...
    (0)

  8. #138
    Player
    TetsuyaHikari's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    248
    Character
    Celes Reinhardt
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Eibon View Post
    So... still no word on the stupid "Spell casts interrupted simply by being attacked" issue huh? Glad to see the dev team is really hitting those hot topics!!

    Also, just to note, regardless of these Limit breaks; ranged are going to dominate any battleground where 72 people are fighting in close quarters. Ranged > melee. Common sense folks.
    Amazing how one person who isn't even good at pvp whines about dieing as a melee in a 72 man battleground; gets their way and makes caster get a nerf. God forbid caster is viable in any pvp situation.
    About Eibon
    Starting City-State: Ul'dah
    Class / Level: 50 Black Mage


    No wonder you don't see a problem with it.
    (1)

  9. #139
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Just make it Comet... Single Target... Massive ranged LB just like melee but ranged and based on magic. There... done. The AoE is the reason you see their damage so high... that and they nearly never miss... and if they do get kills... it fills their adrenalin so they can spam it if they get lucky enough to get kills.
    (1)

  10. #140
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by DividedSky View Post
    Just make it Comet... Single Target... Massive ranged LB just like melee but ranged and based on magic. There... done. The AoE is the reason you see their damage so high... that and they nearly never miss... and if they do get kills... it fills their adrenalin so they can spam it if they get lucky enough to get kills.
    this would work i agree make it single target would solve alot of problems in slaughter
    (0)

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