Quote Originally Posted by ZaaZaa View Post
AGain, and AGAIN, even if people don't want to play tanks, making 6 men dugnoens will REDUCE the DPS queue time, and that is a FACT. I never said it was a great solution, just a little improvement.

Another way to make people WANT to tank and heal, would be to adding a skillchain, like in FF11, for healers and tanks only.

But i know what you will say... It will make things worse because skillchain is adding a responsability and those who will miss the skillchains will be pointed as n00bs. Don't forget that MANY players don't play tanks and healers simply because it is a boring job.

Could be skilchains between the 2 tanks for a DEF buff, and a healers skillchain for a haste buff. Just suggestions.
Quote Originally Posted by Ellatrix View Post
Also, try reading. You keep missing this point: the intrinsic issue with tanks is many players don't want responsibility. If you're bad at dps (outside of coil) stuff just dies slower. If you're bad at tank or healer, people die or have a much rougher time.
You really should have taken the 'try reading' part under advisement. Absolutely nothing you have said anywhere at all addresses this issue. This is not unique to FFXIV, this is an issue with MMO in general.

It also won't reduce dps queues.

If you want fast queues, have tank/dps/heal all geared out at 50 and just cycle through them until a queue pops.