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Thread: 6 men dungeon

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  1. #1
    Player
    ZaaZaa's Avatar
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    Sep 2013
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    86
    Character
    Seika Tsu
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    Why not 3 man dungeons? or 7? or 5? People always suggest some arbitrary number for X man dungeons for "easing DPS queue times", but it's always gonna be the same result; unless you got more people lining up as a healer or tank, you could have 100 DPS sitting and twiddling their thumbs until that healer or tank finally signs up.
    I disagree. It's all about the ratio tanks/healers vs DPS. If you make 6 men dungoen, then the usual second tank would have to queue in another group of 4 DPS. It adds up fastly... let's say 20 tanks are available to raid, they all queue up for T9. That's 10 groups of 40 DPS... Now imagine only 1 tank is needed... so 10 tanks for the same 40 DPS... the other 10 tanks will have to queue up and reaches the other DPS waiting in line.. That's an extra 40 DPS.
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  2. #2
    Player Kaiser-Ace's Avatar
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    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ZaaZaa View Post
    I disagree. It's all about the ratio tanks/healers vs DPS. If you make 6 men dungoen, then the usual second tank would have to queue in another group of 4 DPS. It adds up fastly... let's say 20 tanks are available to raid, they all queue up for T9. That's 10 groups of 40 DPS... Now imagine only 1 tank is needed... so 10 tanks for the same 40 DPS... the other 10 tanks will have to queue up and reaches the other DPS waiting in line.. That's an extra 40 DPS.
    You just revealed the problem with your own solution. There are not enough Healers and Tanks to go around. Reducing the ammount of DPS per cue will solve nothing. We need more Tank Classes and Healer Classes to ballence out the fact that there are two tank classes and two healer classes when compaired to the 6 diffrent DPS jobs.

    Like wise, because there are so many more dps jobs there are also alot more people playing DPS which tend to be the only thing left to level after the carrier tank and carrier Healers get their WARs,PLDs, WHMs, and SCHs to 50. There is a over all imbalence in DPS to anything else ratio. THERE is the problem. Making 6 man dungeons would only cut DPS levels in half and still do nothing to make more tanks and healers show up.
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  3. #3
    Player
    ZaaZaa's Avatar
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    Sep 2013
    Posts
    86
    Character
    Seika Tsu
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kaiser-Ace View Post
    You just revealed the problem with your own solution. There are not enough Healers and Tanks to go around. (...) Making 6 man dungeons would only cut DPS levels in half and still do nothing to make more tanks and healers show up.
    Yes, adding healer and tank classes would help, but ultimately, as another person said, people are not interested to play the role, so it's not about the class. But i still keep my position. Again, it's all about the ratio and i don't understand why you seem discrupted with this concept. Allow me to amplify. Imagine a 99 men raid with 1 healer, 1 tank and 97 DPS. Do you honestly think tanks would get instant queue ? OF course not. We would see DPS having instant queue.
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