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  1. #41
    Player
    Nicobo's Avatar
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    Nov 2013
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    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Melondra View Post
    One slight altercation to the MB system would resolve a lot of problems remove the current listing prices from the MB only show what the item has sold for after it is sold, this will prevent massive deflation and undercutting, and the MB system can remain as is, so long as u can see every item and what everyone has that item up for you will continue to have massive deflation. When u have massive deflation of a item in a matter of minutes there is a severe problem.
    So buyers need to guess and test the price? What's up if a zero is added when testing the price? Call a GM for restoration? ^^;

    TBH it would be a little bit naive to think "remove listing price" = prevent undercut.
    Undercut always happens, "remove listing price" only remove the visibility and make ppl pay more to buy the undercutter's item.
    (0)

  2. #42
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
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    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Melondra View Post
    snip
    I'm still not sure if this (which I believe is how it was in FFXI) will be the best approach. In one hand, it'd encourage people to actually think about what the value of their item is and the profit they are willing to make. The current system I'm pretty sure people just look at the lowest price and undercut that. At best people might look at the history to see what the item has gone for and adjust based on that.

    The more I craft and look at the cost of the materials I've acquired the more I realize how grossly overpriced people sell stuff.
    (0)

  3. #43
    Player
    Melondra's Avatar
    Join Date
    Mar 2012
    Location
    Aht -Uran
    Posts
    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nicobo View Post
    So buyers need to guess and test the price? What's up if a zero is added when testing the price? Call a GM for restoration? ^^;


    Undercut always happens, "remove listing price" only remove the visibility and make ppl pay more to buy the undercutter's item.
    That's the idea would prevent massive deflation of items
    (0)

  4. #44
    Player
    Melondra's Avatar
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    Mar 2012
    Location
    Aht -Uran
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    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    WOW also had a great AH system, it uses both are current MB System and a AH system combined, you could either bid on a item and the person with the highest bit at the end of the listing time,usually 24,48,72 hour gets the item for that price or the item can be bough immidetly at the buyout price. So you would actually have the best of both where the seller and the buyer would both greatly benefit this. Im going to be frank here so take it with a grain of salt if you like, A realm Reborn has been out for over a year yet its ecnomy still is highly unstable,aparently there is a big problem here.
    (0)

  5. #45
    Player
    Nicobo's Avatar
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    Nov 2013
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    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Melondra View Post
    That's the idea would prevent massive deflation of items
    IMO price dropping is good as it prevents GIL deflation.

    BTW, I think the auction idea will kill many players on really hot item like DET/CRI materia4,
    many players need to camp the MB and test the price for whole day...
    (0)

  6. #46
    Player
    LeafRobelle's Avatar
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    Jan 2015
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    6
    Character
    Leaf Robelle
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    I have played other MMORPGS (I'm not sure if I'm allowed to name them, so I won't) with an exchange system similar to Market Boards - but the prices are calculated by supply and demand. Say there are 10 buckets, and 1 milion people want a bucket - the price shoots up. Undercutting will still occur, but prices remain steady.
    (1)

  7. #47
    Player
    Melondra's Avatar
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    Mar 2012
    Location
    Aht -Uran
    Posts
    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nicobo View Post
    IMO price dropping is good as it prevents GIL deflation.

    BTW, I think the auction idea will kill many players on really hot item like DET/CRI materia4,
    many players need to camp the MB and test the price for whole day...
    You are right it does prevent gill deflation to a extent but there needs to be a balance with inflation and deflation,in this game there is one its just massive deflation.
    (0)

  8. #48
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Nicobo View Post
    IMO price dropping is good as it prevents GIL deflation.

    BTW, I think the auction idea will kill many players on really hot item like DET/CRI materia4,
    many players need to camp the MB and test the price for whole day...
    You think it's good design to require people to market board camp all day?
    (0)

  9. #49
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    Something needs to be done
    (0)

  10. #50
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Sibyll View Post
    You think it's good design to require people to market board camp all day?
    I think it is a bad design therefore I object auction house like FF11 (bid item)
    I support open price, click to buy.
    (0)

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